Augmented Reality Viewer Gesture and Ambient Interaction

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Solution Overview

Problem

Current augmented reality viewers lack the ability to seamlessly integrate virtual objects with real-world environments, particularly in terms of dynamic movement and interaction based on user gestures and ambient conditions.

Innovation Solution

The augmented reality viewer includes sensors to detect user gestures and ambient conditions, a processor to execute subroutines for moving virtual objects relative to real-world objects and each other, and a display system to render these interactions in real-time, creating an immersive and dynamic augmented reality experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If virtual objects are displayed in augmented reality, then the realism and immersion of the experience is improved, but the ability to dynamically respond to user gestures and ambient conditions deteriorates

Engineering Contradiction:
Improverealism of augmented reality experienceVSAvoiddynamic response to user gestures and ambient conditions
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic movement of virtual objects based on user gestures. The system detects hand gestures through sensors and automatically adjusts the position and behavior of virtual objects in real-time, transforming static displays into dynamic interactions that respond to user actions and ambient conditions

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback mechanisms where sensor input from user gestures and ambient conditions directly influences virtual object behavior. The processor continuously monitors sensor data and adjusts virtual object positioning and characteristics accordingly, creating a responsive augmented reality experience

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If multiple sensors and processing components are added to enable dynamic interaction, then the adaptability to user gestures and ambient conditions is improved, but the device complexity increases

Engineering Contradiction:
Improvedynamic interaction capabilityVSAvoidnumber of sensors and processing components
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent employs a multi-functional processor that handles gesture recognition, virtual object positioning, and rendering operations. By consolidating these functions into a single processing unit rather than separate dedicated components, the system achieves dynamic interaction capabilities while minimizing the number of discrete hardware components required

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250182413A1Systems and methods for augmented reality
Publication Date: 2025.06.05 MAGIC LEAP INC
  • US20250182413A1 patent drawing
  • US20250182413A1 patent drawing
  • US20250182413A1 patent drawing

AI summary

An augmented reality viewer includes components, assemblies, and executable logic to provide a user with the perception of rich augmented reality experiences, including aspects of the aquatic world.