AR VR Customization System for Mass Production Bottlenecks

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Solution Overview

Problem

Mass production methods introduce economic inefficiencies due to long wait times and high inventory and distribution costs, making it challenging to deliver customized products efficiently to customers.

Innovation Solution

A system and method that utilizes augmented reality (AR) and virtual reality (VR) to allow users to customize product dimensions on a computing device, communicate manufacturing requests to a nearby manufacturing system, and restrict resizing based on manufacturing capabilities, enabling faster production and delivery of customized products.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If mass production methods are used to minimize per-unit costs, then manufacturing cost efficiency is improved, but wait time increases to 12-18 months and inventory distribution costs increase

Engineering Contradiction:
Improvemanufacturing cost efficiencyVSAvoidwait time
Core Design Contradiction:
Ease of manufactureVSLoss of time

Solution Approach 1:

The system performs preliminary actions by capturing customer measurements and preferences upfront through AR/VR technology, creating a customized product specification before manufacturing begins. This eliminates the need for post-manufacturing customization and reduces wait time while maintaining cost efficiency through direct digital-to-manufacturing workflows.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Customers perform self-service by using AR/VR technology to measure their own spaces, capture preferences, and configure customized products directly. This eliminates intermediaries in the measurement and specification process, reducing wait time and distribution costs while maintaining manufacturing efficiency.

Inventive Principle:
Principle #25Self-service

2Ease of manufacture

If mass production methods are used to minimize per-unit costs, then manufacturing cost efficiency is improved, but inventory and distribution costs increase

Engineering Contradiction:
Improvemanufacturing cost efficiencyVSAvoidinventory distribution costs
Core Design Contradiction:
Ease of manufactureVSLoss of energy

Solution Approach 1:

The system determines the final product specification and delivery location upfront through customer interaction with AR/VR tools. This enables direct shipping from manufacturing to end customer without intermediate inventory storage and redistribution, eliminating inventory handling and storage energy costs while maintaining manufacturing efficiency.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If product dimensions are customized to fit customer needs, then product adaptability is improved, but manufacturing complexity increases

Engineering Contradiction:
Improveproduct customizationVSAvoidmanufacturing system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system uses universal parametric 3D models that can generate infinite customizations through parameter adjustment rather than creating unique manufacturing processes for each product. This maintains manufacturing simplicity while achieving high product adaptability through digital model flexibility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system achieves product customization by changing parameters in digital 3D models rather than fundamentally altering manufacturing processes. Customers adjust dimensions and specifications through AR/VR interfaces, and these parameter changes are automatically translated into manufacturing instructions, maintaining manufacturing simplicity while enabling extensive customization.

Inventive Principle:
Principle #35Parameter changes

4Ease of operation

If AR/VR technology is used for product customization, then user interaction capability is improved, but device complexity increases

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses digital 3D model copies and virtual representations of products in AR/VR environments rather than requiring complex physical prototypes or manual measurement tools. These digital copies enable intuitive user interaction while the underlying complexity is handled automatically by the system's parametric modeling and translation engines.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS11810263B2System, method, and computer program product for manufacturing a customized product
Publication Date: 2023.11.07 BARU INC
  • US11810263B2 patent drawing
  • US11810263B2 patent drawing
  • US11810263B2 patent drawing

AI summary

A system for manufacturing a customized product includes at least one processor programmed and/or configured to: display an image of a first product having first dimensions on a user interface of a computing device of a user; receive an augmented reality or virtual reality (AR/VR) request; in response to receiving the AR/VR request, capture image data from an image capturing device of the computing device and display the image data on the computing device; overlay the image of the first product over a portion of the image data captured by the image capturing device; and resize the overlaying image of the first product based on user input from a computing device of the user, such that second dimensions are associated with the first product.