3D Window Management Using Hand Gesture Recognition in AR and VR

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Solution Overview

Problem

Current user interfaces for augmented and virtual reality lack intuitive and adaptive control methods for managing virtual windows, limiting user interaction and immersion in these environments.

Innovation Solution

A 3D window management method that uses hand gesture recognition to control virtual windows, allowing users to select, move, scale, and place them based on hand and finger positions, with a sensor and controller system to implement these controls in augmented and virtual reality environments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional 2D window management interfaces are used in AR/VR environments, then the system structure remains simple, but user interaction intuitiveness and immersion are reduced

Engineering Contradiction:
Improveuser interaction intuitivenessVSAvoidsystem structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent transitions from traditional 2D window management to 3D spatial window management in AR/VR environments. Virtual windows are positioned and manipulated in three-dimensional space using hand gestures, allowing users to interact with windows floating in 3D space rather than confined to a 2D screen, thereby enhancing immersion and intuitiveness

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent replaces traditional mechanical input devices (mouse, keyboard) with hand gesture recognition. The system captures hand positions and finger configurations through sensors and translates them into window management commands, substituting physical mechanical interaction with spatial gesture-based control

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If hand gesture recognition is implemented for window control, then user immersion is enhanced, but control precision and reliability may be reduced

Engineering Contradiction:
Improveuser immersionVSAvoidcontrol precision
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent employs different hand gestures for different window management functions: pinching with thumb and index finger for selection, spreading fingers for movement, and specific finger configurations for scaling. Each gesture type is optimized for its specific function, providing reliable and intuitive control for each operation

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system provides visual feedback by displaying cursors and highlighting windows in response to hand gestures. The cursor position follows the hand movement, and selected windows are visually indicated, allowing users to verify gesture recognition and control actions in real-time, thereby enhancing precision and reliability

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If virtual windows are allowed to move freely in 3D space, then user flexibility is improved, but system complexity and computational requirements increase

Engineering Contradiction:
Improveuser flexibilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic window positioning where virtual windows can be freely moved to any location in the 3D space by the user through hand gestures. The system dynamically updates window positions, orientations, and sizes based on continuous gesture input, providing high adaptability while managing computational complexity through efficient rendering

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11508129B23D window management method using projective geometry in augmented reality and virtual reality
Publication Date: 2022.11.22 KOREA ADVANCED INST OF SCI & TECH
  • US11508129B2 patent drawing
  • US11508129B2 patent drawing
  • US11508129B2 patent drawing

AI summary

An image processing method and an image processing apparatus are disclosed. An image processing method according to an embodiment includes the steps of: obtaining a position of a user's hand; and controlling a virtual window on the basis of the position of the hand.