AR Wagering Ticket Experience System
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Solution Overview
Problem
Existing gaming systems fail to effectively encourage users to retain wagering tickets, leading to reduced engagement and potential revenue loss for gaming enterprises.
Innovation Solution
Implementing an augmented reality (AR) system that reads code data from wagering tickets to display interactive content, games, and incentives, increasing the ticket's value and user engagement by linking it to specific gaming devices and events.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional wagering tickets are used without AR integration, then the system is simple and easy to operate, but user engagement and ticket retention are reduced
Solution Approach 1:
The patent introduces an AR device as an intermediary between the user and the wagering ticket. The AR device captures images of the ticket, processes them through a server, and displays enhanced content including animations, games, and interactive elements. This mediator enables complex AR functionality while keeping the ticket itself simple and the base system architecture modular.
Solution Approach 2:
The patent transforms the traditional two-dimensional static ticket into a multi-dimensional interactive experience by overlaying AR content. The ticket becomes a portal to 3D animations, virtual games, and dynamic displays that extend beyond the physical ticket boundaries, creating depth and interactivity without complicating the ticket's physical form.
2Adaptability or versatility
If wagering tickets are made static and simple, then manufacturing and operation are easy, but user retention and repeat visits decrease
Solution Approach 1:
The patent pre-loads AR content, animations, and game elements onto the ticket during the ticketing process. The server stores and manages this content in advance, associating it with specific ticket identifiers. When a user scans the ticket, the pre-prepared content is quickly retrieved and displayed, enabling rich functionality without complicating the physical ticket manufacturing process.
3Adaptability or versatility
If AR content is displayed continuously on tickets, then user engagement increases, but energy consumption and device battery life are reduced
Solution Approach 1:
The patent implements periodic display of AR content rather than continuous display. The system activates AR content when the ticket is scanned or interacted with, displays it for a predetermined period, then deactivates it. This periodic activation reduces energy consumption while maintaining user engagement during active viewing periods.
Data Source
AI summary
A system includes a communication interface, a processing circuit and a memory coupled to the processing circuit. The memory includes instructions that cause the processing circuit to receive, via the communication interface and from an augmented reality (AR) device, real-time image data of a code data portion of a wagering ticket that corresponds to a wagering event. Based on the code data portion of the wagering ticket, AR display content that is associated with the wagering event and that is viewable by a user of the AR device is determined. The AR device is caused to display the AR content that is associated with the wagering event. A combined image corresponds to an image of the wagering ticket that is viewable through the AR device and the AR display content that is associated with the wagering event.


