Arbitration Layer for Graphics Pipeline Color Transform Management

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Solution Overview

Problem

In modern computing devices, the simultaneous application of multiple color transforms by various applications can lead to complexity and resource consumption, resulting in undesirable visual content and user experience due to the lack of coordination and mutual awareness among applications.

Innovation Solution

An arbitration layer is introduced to manage and modify the set of color transforms based on arbitration rules, which can reorder, merge, or degrade transforms to generate an arbitrated set that optimizes resource usage and preserves image quality, considering hardware capabilities and application requirements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple color transforms are simultaneously applied by various applications, then each application can achieve its desired color processing, but the system complexity and resource consumption increase significantly

Engineering Contradiction:
Improvecolor transform capabilityVSAvoidgraphics pipeline complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The arbitration layer merges multiple color transform requests from different applications into a unified set of transforms. It identifies redundant or overlapping transforms and consolidates them, applying combined transforms rather than executing each transform separately. This reduces the total number of transform operations while preserving the visual效果 that each application requires.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The arbitration layer acts as an intermediary between multiple applications and the graphics pipeline. It receives transform requests from various applications, arbitrates between conflicting or redundant requests, and generates a coordinated set of transforms to apply. This mediator approach prevents direct conflict between applications while maintaining system complexity management.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multiple color transforms are applied without coordination, then each application's color processing requirements can be met, but processing time and latency increase

Engineering Contradiction:
Improveapplication color requirementsVSAvoidprocessing latency
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The arbitration layer performs preliminary analysis of color transform requests before they reach the graphics pipeline. It pre-processes multiple transform requests, identifies redundancies, and determines the optimal set of transforms to apply. This preliminary arbitration prevents unnecessary transform operations from being executed, reducing processing time and latency.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The arbitration layer merges multiple color transform operations into a coordinated sequence, eliminating redundant processing steps. By combining transforms that achieve similar visual effects or by ordering them optimally, it reduces the total processing time while still meeting each application's color requirements.

Inventive Principle:
Principle #5Merging (Combining)

3Adaptability or versatility

If multiple color transforms are applied by different applications, then diverse color processing functions are available, but resource consumption increases

Engineering Contradiction:
Improvecolor processing functionVSAvoidprocessing resource consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The arbitration layer identifies and discards redundant color transform operations that would not contribute to the final visual output. It analyzes the transform stack and removes duplicate or unnecessary transforms, thereby reducing the computational workload and resource consumption while preserving the essential color processing functions required by applications.

Inventive Principle:
Principle #34Discarding and recovering

Solution Approach 2:

The arbitration layer merges multiple transform operations into fewer, more efficient operations. By combining transforms that have overlapping effects or can be applied in a optimized sequence, it reduces the total computational resources required while maintaining the diverse color processing capabilities that applications need.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11276368B2Techniques for applying color transforms in rendering visual content
Publication Date: 2022.03.15 MICROSOFT TECHNOLOGY LICENSING LLC
  • US11276368B2 patent drawing
  • US11276368B2 patent drawing
  • US11276368B2 patent drawing

AI summary

Examples described herein generally apply color transforms to visual content. A set of color transforms in a graphics pipeline that are requested by a plurality of applications can be determined. At least one of the set of color transforms or an ordering of the set of color transforms can be modified, based on one or more arbitration rules, to generate an arbitrated set of color transforms. The visual content can be generated for display based at least in part on applying the arbitrated set of color transforms in the graphics pipeline.