Array Pattern Motion Control for Sensor-Guided Moving Bodies

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Solution Overview

Problem

Existing systems fail to control the motion of a moving body based on position information corresponding to a predetermined array pattern, limiting their functionality in interactive play and game applications.

Innovation Solution

An information processing apparatus and method that includes a sensor to read a predetermined array pattern and a motion control unit to control the motion of a moving body in a real space, allowing precise movement based on acquired position information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a sensor reads a predetermined array pattern to acquire position information, then the moving body can be controlled to move in real space, but the system complexity increases due to the need for pattern recognition and coordinate transformation

Engineering Contradiction:
Improvemotion controlVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-defining array patterns with embedded position information and control information before the moving body operates. The patterns are prepared in advance on the play field, containing all necessary coordinate and motion data, so that during operation, the sensor simply needs to read the pre-prepared patterns without complex real-time calculations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses the array pattern as an intermediary between the physical play field and the control system. The pattern acts as a mediator that encodes position and motion information in a format that the sensor can easily read, avoiding the need for complex direct coordinate measurement and transformation systems.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the array pattern includes both position information and control information, then the functionality is enhanced, but the pattern area requirements increase

Engineering Contradiction:
ImprovefunctionalityVSAvoidpattern area
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The patent applies local quality by dividing the array pattern into different functional regions: some areas contain position information while other areas contain control information. This allows different parts of the pattern to serve different purposes, enabling enhanced functionality without requiring a uniformly large pattern area, as each region is optimized for its specific function.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent segments the array pattern information into distinct components - position information and control information - that can be distributed across different areas of the play field. This segmentation allows the system to access both types of information without requiring them to occupy the same physical space, effectively managing the area requirement.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11567499B2Information processing apparatus, information processing method, and information medium
Publication Date: 2023.01.31 SONY INTERACTIVE ENTERTAINMENT LLC
  • US11567499B2 patent drawing
  • US11567499B2 patent drawing
  • US11567499B2 patent drawing

AI summary

An information processing apparatus, an information processing method, and an information medium control motion of a moving body according to position information corresponding to a predetermined array pattern. An information processing apparatus includes an information acquisition unit acquires position information from a sensor configured to read a predetermined array pattern, and a motion control unit controls motion of a first moving body including movement in a real space based on the position information.