Artificial Reality Hat Heat Dissipation

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Solution Overview

Problem

Conventional artificial reality glasses and goggles are often thick, heavy, and uncomfortable due to heat generation issues, making it difficult to incorporate advanced computing components like processors and eye-tracking systems without compromising user comfort.

Innovation Solution

The use of hat-based form factors such as baseball caps, visors, and fedoras provides a larger surface area for distributing artificial reality components, allowing for improved heat dissipation and comfort by positioning heat-generating components away from the user's skin, and enabling the incorporation of components like face-tracking cameras and eye-tracking systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional artificial reality glasses and goggles are used, then advanced computing components can be incorporated, but the device becomes thick, heavy, and uncomfortable due to heat generation

Engineering Contradiction:
Improveability to incorporate advanced computing componentsVSAvoidheat generation causing discomfort
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The patent transitions from traditional eyewear-based artificial reality devices to a hat-based form factor. This dimensional change in the carrier structure provides additional space and surface area, allowing heat-generating components to be positioned away from the user's face while maintaining functionality. The hat structure creates new spatial dimensions for component placement that eyewear cannot provide.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent divides the artificial reality system into separate functional modules distributed across different parts of the hat structure. Computing components, display elements, and sensors are segmented and positioned in optimal locations throughout the hat, allowing heat dissipation away from the user's face while maintaining system integration.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If advanced computing components are incorporated into eyewear, then functionality is enhanced, but the device becomes thick and heavy

Engineering Contradiction:
Improvefunctionality of artificial reality systemVSAvoidweight of artificial reality device
Core Design Contradiction:
Adaptability or versatilityVSWeight of moving object

Solution Approach 1:

By transitioning from eyewear to a hat-based form factor, the patent utilizes the additional volumetric space and structural capacity of the hat to distribute component weight more effectively. The hat's larger frame structure can accommodate components in positions that leverage gravitational balance and structural support, reducing the perceived weight and improving comfort compared to eyewear configurations.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Device complexity

If heat-generating components are positioned close to the user for compact design, then device size is reduced, but user comfort deteriorates due to heat exposure

Engineering Contradiction:
Improvecompactness of device designVSAvoidheat exposure to user skin
Core Design Contradiction:
Device complexityVSObject-affected harmful factors

Solution Approach 1:

The hat-based form factor provides extended spatial dimensions that allow heat-generating components to be positioned in the periphery of the hat structure, away from the user's face and scalp. This spatial separation maintains functional integration while creating adequate thermal distance, solving the conflict between compact design and heat exposure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Ease of operation

If eyewear-based design is used, then the device is compact and easy to wear, but it is difficult to incorporate face-tracking cameras and eye-tracking systems

Engineering Contradiction:
Improveease of wearing the deviceVSAvoidability to incorporate tracking components
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent utilizes the extended spatial dimensions and multiple surfaces of the hat structure to position face-tracking cameras and eye-tracking systems in optimal locations. The brim, crown, and side panels of the hat provide multiple mounting surfaces that enable comprehensive tracking coverage without compromising wearability, whereas eyewear lacks sufficient surface area and positional flexibility.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The hat-based form factor serves multiple functions simultaneously: it acts as a wearable carrier, provides structural support for diverse components, offers thermal management capacity, and enables comprehensive tracking functionality. This multi-functional design allows the single device to incorporate eye-tracking, face-tracking, and artificial reality display capabilities that would be difficult to integrate into traditional eyewear.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11039651B1Artificial reality hat
Publication Date: 2021.06.22 META PLATFORMS TECHNOLOGIES LLC
  • US11039651B1 patent drawing
  • US11039651B1 patent drawing
  • US11039651B1 patent drawing

AI summary

The disclosed artificial reality hat may include a crown portion dimensioned to at least partially cover a head of a user, a brim portion that extends from the crown portion in at least a forward direction away from the crown portion, and a display subsystem, coupled to the brim portion, that is configured to present computer-generated images. Various other systems and methods are also disclosed.