Artificial Eye See-Through Display Light Detection
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Solution Overview
Problem
Existing artificial eyes for training simulators lack flexibility and realism, as they often fail to simulate different eye diseases or respond accurately to light conditions due to misplaced light sensors or limited display capabilities.
Innovation Solution
An artificial eye system featuring a see-through display, a light detector, and a controller that generates and adjusts the eye image based on detected light intensity and patient profiles, allowing for dynamic simulation of eye characteristics and reactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a light sensor is positioned away from the display, then the display can show eye images, but the light sensor cannot detect light beams propagated towards the pupil, creating unrealistic scenarios
Solution Approach 1:
The patent combines the light sensor and display into a single integrated unit, where the light sensor is positioned directly behind the display. This merging ensures that the light sensor detects light beams propagated towards the displayed pupil, creating realistic scenarios while maintaining the ability to simulate different eye diseases and responses.
Solution Approach 2:
The patent introduces a hole as an intermediary element that allows light to pass from the external environment through the display to reach the light sensor. This intermediary structure enables the light sensor to detect light beams directed at the displayed pupil, resolving the contradiction between display functionality and light detection reliability.
2Reliability
If a light sensor is positioned behind the display with a fixed hole, then ambient light can be detected, but the system is limited in its ability to respond to dynamic light conditions
Solution Approach 1:
The patent makes the hole position dynamic by allowing it to move or adjust based on the detected light conditions. This dynamic adjustment enables the system to respond flexibly to different light scenarios while maintaining accurate light detection, thereby improving both reliability and adaptability.
Solution Approach 2:
The patent changes the position parameter of the hole in response to detected light intensity and patterns. By adjusting the hole position as a variable parameter, the system can adapt to different lighting conditions and simulate various eye responses, enhancing both detection accuracy and simulation flexibility.
3Device complexity
If mechanical eyes are used, then the structure is simple, but the appearance cannot be changed to simulate different diseases or even change the color of the iris
Solution Approach 1:
The patent uses a display to create a visual copy or representation of the eye rather than using a physical mechanical eye structure. This digital copy can be dynamically changed to simulate different diseases, eye colors, and conditions, providing versatility while keeping the physical structure relatively simple.
Solution Approach 2:
The patent changes the visual parameters of the displayed eye image, such as color, shape, and pattern, to simulate different diseases and conditions. This parameter-based approach allows the same physical structure to represent multiple eye states, enhancing adaptability without increasing structural complexity.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enhances realism by accurately simulating eye diseases and responding to environmental light conditions, providing a more realistic training experience for medical professionals.
Implementation Method 1
a light detector for detecting light propagating through the see-through display and coming from an external environment
Data Source
AI summary
There is described an artificial eye system comprising: a see-through display for displaying an image of an eye thereon; a light detector for detecting light propagating through the see-through display and coming from an external environment; and a controller for: generating the image of the eye using information about the light detected by the light detector; and displaying the generated image of the eye on the see-through display.


