Artificial Limb Finger Drive Unit with Adaptive Heat-Setting Sleeve

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Solution Overview

Problem

Current artificial limbs lack adaptability to individual user shapes, causing discomfort and are expensive to produce, failing to meet daily and psychological requirements due to limited functionality and high production complexity.

Innovation Solution

An artificial limb design featuring a finger part with a drive unit comprising a drive output, movable part, and drive rope, allowing for motion conversion and including a rotary joint, reset element, and myoelectric sensor for user-controlled operation, along with a heat-setting sleeve for adaptive fitting.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If custom-made prosthetic sleeves employing online modeling technologies are used, then adaptability to individual user shapes is improved, but production complexity and cost increase

Engineering Contradiction:
Improveadaptability to individual user shapesVSAvoidproduction complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent uses 3D scanning to create a digital copy of the user's residual limb, then uses this digital model to manufacture the prosthetic sleeve through additive manufacturing. This copying approach achieves high adaptability to individual shapes while simplifying the production process compared to traditional custom-making methods.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent employs 3D scanning technology to capture precise geometric parameters of the user's residual limb, then uses these parameters to generate a customized 3D model and manufacture the sleeve. This parameter-based approach enables adaptability without requiring complex manual modeling processes.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If cable-controlled or myoelectric artificial arms are used, then practical functionality is improved, but the ability to realize grasp strength perception and control is lost

Engineering Contradiction:
Improvepractical functionalityVSAvoidgrasp strength perception
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent incorporates sensors in the robotic hand to detect contact force and grasp strength, then feeds this information back to the control system. This feedback mechanism enables the user to perceive grasp strength through tactile feedback, solving the information loss problem while maintaining practical functionality.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent integrates multiple functions into a single system: motor-driven actuation for movement, sensors for perception, and feedback control for force regulation. This multi-functional integration achieves both practical operation capability and grasp strength perception in one unified artificial hand system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Shape

If decorative artificial arms are used, then appearance is improved, but practical functionality and grasp control are lost

Engineering Contradiction:
ImproveappearanceVSAvoidpractical functionality
Core Design Contradiction:
ShapeVSEase of operation

Solution Approach 1:

The patent merges the decorative appearance function with practical functionality by integrating a robotic hand mechanism within an aesthetically designed artificial arm housing. The motor-driven fingers provide real grasp control while the overall structure maintains a natural, appealing appearance suitable for daily use.

Inventive Principle:
Principle #5Merging (Combining)

4Device complexity

If finger sections perform single synchronized motion, then device complexity is reduced, but adaptability to real human hand motion is lost

Engineering Contradiction:
Improvedevice complexityVSAvoidadaptability to real human hand motion
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent divides the artificial hand into multiple independently controllable finger sections, each capable of individual motion control through separate motor actuators. This segmentation enables complex, differentiated finger movements that mimic natural human hand motion, overcoming the limitations of synchronized single-motion mechanisms.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The design enhances user interaction and comfort by providing adaptable, cost-effective, and functionally advanced artificial limbs that meet daily and psychological needs through improved motion control and adaptive fitting.

Implementation Method 1

the lead screw is configured to rotate under a drive of the rotary motor, so that the movable part moves along the lead screw

Methodology Applied
Scientific EffectScrew mechanism: Screw

Implementation Method 2

the reset element is elastic and is configured to allow the finger part to be restored to an initial state under an action of elasticity

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 3

the drive rope converts the movement of the movable part into a bending motion between the at least two finger sections of the finger part

Methodology Applied
Scientific EffectMechanical transmission through rope:

Data Source

PatentUS11007071B2Artificial limb
Publication Date: 2021.05.18 BEIJING BOE OPTOELECTRONCIS TECH CO LTD
  • US11007071B2 patent drawing
  • US11007071B2 patent drawing
  • US11007071B2 patent drawing

AI summary

An artificial limb. The artificial includes a finger part and a drive unit for the finger part. The drive unit includes: a drive output part, a movable part and a drive rope. The movable part is configured to be connected with the drive output part and is capable of moving under a drive of the drive output part. The drive rope is configured to be disposed in the finger part and connected with the movable part and is capable of converting a movement of the movable part into a motion of the finger part.