AR/VR Transaction System with Object Authentication
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Solution Overview
Problem
Current technologies have underutilized augmented and virtual reality (AR/VR) devices for facilitating everyday transactions such as online and in-person shopping, lacking sophisticated applications for payment and exchange of funds.
Innovation Solution
An AR/VR system and method that includes a computer processor and memory for accessing and downloading mobile applications, enabling users to capture identifying objects, authenticate users, and execute transactions within virtual or augmented environments, allowing for enhanced shopping and banking experiences through virtual overlays and environments.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If AR/VR devices are used for transactions, then user experience is enhanced, but device complexity increases
Solution Approach 1:
The patent creates a universal AR/VR platform that handles multiple transaction types (shopping, banking, payments) through a single system. The method enables the device to perform diverse functions including capturing identifying objects, authenticating users, and executing various transactions within unified virtual or augmented environments, thereby improving ease of operation across multiple domains while managing complexity through integration.
2Adaptability or versatility
If virtual environments are provided for transactions, then adaptability improves, but processing time increases
Solution Approach 1:
The patent implements preliminary action by pre-authenticating users through captured identifying objects before transactions occur. The system establishes user authentication and virtual environment configurations in advance, allowing transactions to execute efficiently within the pre-prepared virtual or augmented reality framework. This reduces processing time during actual transactions while maintaining high adaptability across different transaction scenarios.
Data Source
AI summary
An AR/VR system is provided for facilitating transactions. A computer memory stores at least one browser for accessing and downloading at least one downloadable mobile application, wherein the mobile application is downloadable over the Internet. A computer processor executes the instructions stored in memory and accesses the stored mobile application to operate in conjunction with an AR/VR device to perform multiple steps. The steps include capturing an image of an identifying object and authenticating an authorized system user based on the captured image. The steps additionally include receiving selection of an action from the authorized user, providing a virtual environment or overlays for a real environment based on the selected action, and executing user instructions within the virtual environment or real environment with overlays in accordance with the selected action.


