Targeted Asset Duration Compression for Broadcast Lag Reduction

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Solution Overview

Problem

Existing methods for presenting targeted assets in broadcast networks often require significant processing time, leading to perceptible lags and incomplete asset presentation due to timing constraints, especially when channel hopping or using the forward-and-store approach.

Innovation Solution

The method involves modifying the duration of assets by shortening or lengthening the active content portion and adding neutral information, such as black video and silent audio, to accommodate processing time, while maintaining the overall asset length and informational content, and providing insertion points for seamless integration into programming streams.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If channel hopping or forward-and-store approach is used for presenting targeted assets, then targeted asset delivery is enabled, but processing time requirements cause perceptible lags and incomplete asset presentation

Engineering Contradiction:
Improvetargeted asset delivery capabilityVSAvoidprocessing time lag
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-calculating and pre-positioning targetable assets in a queue before the actual presentation moment. The system continuously prepares assets for delivery, so when the user equipment needs to present a targeted asset, the asset is already ready or can be quickly retrieved from pre-positioned storage, eliminating the need for time-consuming real-time processing and channel hopping operations during the critical presentation window.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements dynamics by making the asset presentation system flexible and adaptable to varying processing conditions. The user equipment dynamically adjusts its behavior based on the availability of targetable assets and the current state of the queue, allowing it to optimize the presentation process in real-time without being constrained by fixed processing time requirements, thus reducing perceptible lags.

Inventive Principle:
Principle #15Dynamics

2Loss of time

If processing time is reduced to eliminate lags, then asset presentation completeness is improved, but the complexity of targeting algorithms increases

Engineering Contradiction:
Improveprocessing timeVSAvoidtargeting algorithm complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The patent applies segmentation by dividing the complex targeting process into distinct phases: asset selection, asset preparation, and asset presentation. The targeting algorithm is segmented into pre-processing steps (building and maintaining the queue of targetable assets) and execution steps (retrieving and presenting the selected asset). This segmentation allows the complex algorithm to be managed systematically, with different levels of complexity applied at different stages, reducing the overall processing time requirement during the critical presentation moment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary mechanism in the form of a queue system that mediates between the complex targeting algorithm and the asset presentation process. The queue acts as a buffer that decouples the complexity of asset selection from the simplicity of asset delivery, allowing the system to handle complex targeting decisions in advance while maintaining simple, fast execution during the presentation window, thus reducing processing time without sacrificing algorithmic sophistication.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9628869B1Play time adjustment of assets for targeted asset system
Publication Date: 2017.04.18 INVIDI TECH CORP
  • US9628869B1 patent drawing
  • US9628869B1 patent drawing
  • US9628869B1 patent drawing

AI summary

Certain functionality related to delivery of targeted assets via a communications network, such as a broadcast cable television network, is accommodated by the use of squeezed assets. In one implementation, one or more squeezed assets (164A, 164B and 164C) are delivered during an asset insertion opportunity (162) such as during a commercial break of a programming channel. Each of the squeezed assets (164A, 164B and 164C) includes a squeezed informational content (168A, 168B and 168C) and padding (166A-166F). The padding (166A-166F) accommodates processing times associated with selecting and/or displaying targeted assets. In this regard, the amount and apportioning of padding (166A-166F) may be determined in relation to the operating characteristics of the targeted asset system.