Asymmetric Customization in Multi-Game Video Poker Systems

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Solution Overview

Problem

Gaming machines lack innovative features to differentiate themselves and increase player engagement, as existing video poker games become repetitive and fail to attract frequent play, necessitating new bonus games and social networking integration to enhance entertainment value.

Innovation Solution

A gaming system with asymmetric customization capabilities, allowing players to modify and apply terminal and enhanced game-play features through a communications interface, enabling unique experiences across gaming terminals and remote devices, integrating social networking and bonus features.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional video poker games are used, then the gaming machine is simple and easy to operate, but the entertainment value decreases and player engagement is reduced over time

Engineering Contradiction:
Improveentertainment valueVSAvoidgame complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into multiple independent gaming terminals, each capable of playing different video poker games. The system segments the game features into basic games and bonus games, allowing players to select from various game types without overwhelming complexity. Each terminal operates independently but connects to a central server for coordinated bonus game features.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming system dynamically adjusts game features based on player selections and game progress. Bonus games are activated dynamically when triggered by base game outcomes, and customization options change based on the current game state. The system can switch between different video poker variations and bonus game modes to maintain entertainment value while managing complexity through adaptive rather than static design.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If multiple gaming terminals are deployed to increase player options, then player engagement increases, but the difficulty of managing and coordinating features increases

Engineering Contradiction:
Improveplayer optionsVSAvoidsystem coordination
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Each gaming terminal is designed with multi-functionality to play various video poker games and bonus games. The terminals share common features including social networking capabilities, customization options, and bonus game triggers. This universal design allows multiple terminals to operate independently while maintaining consistent functionality across the network, reducing coordination complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

A central server acts as an intermediary between multiple gaming terminals, coordinating bonus game features and managing system-wide state. The server handles communication between terminals, distributes game states, and manages the progressive jackpot pool. This intermediary layer abstracts the complexity of multi-terminal coordination from individual terminals, allowing them to operate semi-independently.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If customization features are made accessible to all players, then player engagement increases, but the ability to create unique and differentiated experiences decreases

Engineering Contradiction:
Improvecustomization accessibilityVSAvoidunique experience differentiation
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

Customization features are applied locally at each gaming terminal rather than being uniformly applied across all terminals. Each terminal can have unique customization settings, displayed graphics, and game variations while maintaining the same core functionality. This local quality approach allows players to personalize their experience without requiring system-wide customization, preserving differentiation between terminals.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system employs asymmetric customization where different players and terminals have different access levels and customization options. Not all players receive the same customization features, and terminals can have asymmetric configurations based on their capabilities and player preferences. This asymmetric approach maintains uniqueness and differentiation while still providing broad accessibility to customization features.

Inventive Principle:
Principle #4Asymmetry

Data Source

PatentUS9058717B2Multi-game video poker machine and system with asymmetrically accessible customization features
Publication Date: 2015.06.16 LNW GAMING INC
  • US9058717B2 patent drawing
  • US9058717B2 patent drawing
  • US9058717B2 patent drawing

AI summary

A gaming system with asymmetric customization capabilities and a method of enabling asymmetric customization of a wagering game are disclosed. A plurality of selectable game-play features are provided for utilization during the wagering game. Players accessing the game-play features are unequally limited as to which features are available for modification, depending on means of access. All features, however, are available for game-play, regardless of means of access.