Sporting Implement Grip Section With Asymmetric Cross-Section

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Solution Overview

Problem

Conventional sporting good implements, such as hockey sticks, have a shaft with a constant rectangular cross-section that can lead to hand fatigue and injuries due to the need for excessive grip strength, particularly at the top end where significant forces are exerted during gameplay.

Innovation Solution

A hand-held section with a non-rectangular cross-section, featuring a finger-engaging groove and a palm-engaging bump, designed to enhance grip and reduce muscular effort by optimizing the overlap between the thumb and index finger, thereby improving grip strength and reducing the risk of hand injuries.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If a constant rectangular cross-section shaft is used, then the structure is simple and easy to manufacture, but excessive grip strength is required leading to hand fatigue and injuries

Engineering Contradiction:
Improveease of manufactureVSAvoidease of operation
Core Design Contradiction:
Ease of manufactureVSEase of operation

Solution Approach 1:

The shaft cross-section is changed from a uniform rectangular shape to a non-uniform shape with different dimensions at different locations. Specifically, the shaft has a first cross-sectional dimension and a second cross-sectional dimension that differ from each other, creating local variations in geometry to optimize grip characteristics while maintaining manufacturing feasibility

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The shaft cross-section is designed with asymmetric dimensions where the first cross-sectional dimension is not equal to the second cross-sectional dimension. This asymmetric geometry allows the shaft to interact differently with various parts of the user's hand, optimizing grip strength distribution and reducing the risk of hand fatigue and injuries

Inventive Principle:
Principle #4Asymmetry

2Device complexity

If a constant rectangular cross-section shaft is used, then the structure is simple, but hand fatigue and injuries occur due to excessive grip strength requirements

Engineering Contradiction:
Improvedevice complexityVSAvoidhand fatigue and injuries
Core Design Contradiction:
Device complexityVSObject-affected harmful factors

Solution Approach 1:

The shaft cross-section is changed from a uniform rectangular shape to a non-uniform shape with different dimensions at different locations. Specifically, the shaft has a first cross-sectional dimension and a second cross-sectional dimension that differ from each other, creating local variations in geometry to optimize grip characteristics while maintaining manufacturing feasibility

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The shaft cross-section is designed with asymmetric dimensions where the first cross-sectional dimension is not equal to the second cross-sectional dimension. This asymmetric geometry allows the shaft to interact differently with various parts of the user's hand, optimizing grip strength distribution and reducing the risk of hand fatigue and injuries

Inventive Principle:
Principle #4Asymmetry

Data Source

PatentUS20250303247A1Hand-held section of a sporting good implement
Publication Date: 2025.10.02 SPORT MASKA
  • US20250303247A1 patent drawing
  • US20250303247A1 patent drawing
  • US20250303247A1 patent drawing

AI summary

A hand-held section of a sporting good implement includes a body extending along a longitudinal axis and having multiple interconnected faces, a palm-engaging section defining a first face of the multiple interconnected faces, and a finger-engaging section defining a second face of the multiple interconnected faces opposed to the first face. A shape of the palm-engaging section is different than a shape of the finger-engaging section. The palm-engaging section and the finger-engaging section are spaced apart by a transverse distance and the multiple interconnected faces of the body define a perimeter such that a circumferential overlap is defined between a distal phalanx of an index finger of a user and a thumb of the user, a tip of the thumb of the user circumferentially extending to at most a joint interconnecting the distal phalanx to a remainder of the index finger when the hand is wrapped around the hand-held section.