Athletic Performance Tracking With Integrated Media and Feedback Control

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Solution Overview

Problem

Current athletic performance monitoring systems face limitations in portability, convenience, customizability, and user friendliness, particularly in their ability to seamlessly integrate with existing electronic devices for data display and media content control during workouts.

Innovation Solution

The development of athletic performance sensing and tracking systems that include components for measuring physical or physiological parameters, storing data, and presenting media content, allowing users to customize workout routines, receive feedback, and correlate subjective input with objective data to modify workouts, using existing electronic devices like MP3 players or smartphones for display and storage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If athletic performance monitoring systems use dedicated specialized devices, then measurement precision and reliability are improved, but portability and ease of operation deteriorate

Engineering Contradiction:
Improveathletic performance data measurementVSAvoiduser friendliness
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent integrates multiple functions into a single portable electronic device, combining athletic performance monitoring, media content playback, and workout routine management. The device serves as both a conventional media player and a specialized athletic monitoring system, eliminating the need for separate dedicated devices while maintaining measurement precision through integrated sensors and processors.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If athletic performance monitoring systems integrate multiple functions, then adaptability and versatility are improved, but device complexity increases

Engineering Contradiction:
Improvecustomizability of workout routinesVSAvoidsystem integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides functionality into distinct modules: workout routine management module, media content control module, performance data collection module, and feedback module. Each module operates independently but communicates through standardized interfaces, allowing high versatility while managing complexity through modular design. Users can customize workout routines by selecting and configuring individual modules without affecting the entire system.

Inventive Principle:
Principle #1Segmentation

3Measurement precision

If athletic performance monitoring systems use specialized dedicated devices, then measurement precision is improved, but portability deteriorates

Engineering Contradiction:
Improveperformance data accuracyVSAvoidportability
Core Design Contradiction:
Measurement precisionVSWeight of moving object

Solution Approach 1:

The patent merges athletic performance monitoring sensors and processing capabilities with a conventional portable media player into a single integrated device. This combination leverages the existing portability of consumer electronics while incorporating precision measurement sensors, achieving both accurate performance tracking and convenient portability that users can carry during exercise activities.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS11676698B2Athletic performance sensing and/or tracking systems and methods
Publication Date: 2023.06.13 NIKE INC
  • US11676698B2 patent drawing
  • US11676698B2 patent drawing
  • US11676698B2 patent drawing

AI summary

Athletic performance sensing and/or tracking systems include components for measuring or sensing athletic performance data and/or for storing and/or displaying desired information associated with the athletic performance to the user (or others). Such systems can allow users a wide variety of options in creating workouts, selecting and presenting media content during the athletic performance, etc., e.g., to help keep users entertained and motivated. In some instances, user feedback may be used, optionally in combination with objective data relating to a workout, to control features of the workout routine, to control the music or other media content selected and/or presented, and/or to control features of future workout routines and/or the presented media content.