Attention Management Interface for Ensemble Audio Video Mixing
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Solution Overview
Problem
Current systems for controlling ensemble experiences, such as video chats and large-scale events, lack intuitive and effective methods for managing audio and video signals, participant interaction, and attention management, leading to a suboptimal user experience.
Innovation Solution
The system provides participants with intuitive interfaces to manipulate audio and video signals by adjusting volume and position based on proximity, offering customizable participation layers, interactive features like throwing animated objects, and options to manage announcer volumes, along with synchronized modes and targeted advertisements based on user interests.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple audio and video signals are transmitted simultaneously in ensemble experiences, then the richness of interaction and content is improved, but the complexity of signal management and user control increases
Solution Approach 1:
The patent segments the ensemble experience into distinct layers (base layer, participant layers, content layers) that can be independently managed. Each layer contains specific audio and video signals, allowing users to control individual layers rather than managing all signals simultaneously. This segmentation reduces the perceived complexity while maintaining the richness of multiple simultaneous signals.
Solution Approach 2:
The patent introduces a spatial dimension to signal management by allowing users to position participant video feeds and audio sources in a virtual space. Users can move participants around the screen and adjust their spatial positioning, which provides an intuitive way to manage multiple signals through spatial arrangement rather than complex control interfaces.
2Ease of operation
If users are provided with detailed control options for audio and video signals, then the ease of operation is improved, but the device complexity increases
Solution Approach 1:
The control interface is made dynamic and adaptive rather than static and comprehensive. The system automatically adjusts audio mixing based on participant positions and actively manages signal prioritization based on user interactions. This dynamic behavior provides detailed control capabilities without requiring users to navigate complex static menus and settings.
Solution Approach 2:
The system performs automatic audio mixing and signal management without requiring manual configuration of complex parameters. The audio system automatically balances multiple participants based on their spatial positioning and user interactions, eliminating the need for users to manually adjust numerous audio and video parameters while still providing detailed control options when needed.
3Productivity
If attention management features are added to prioritize certain participants or content, then the user engagement is improved, but the system complexity increases
Solution Approach 1:
The system pre-establishes attention management rules and spatial arrangements before interactions occur. Participants are initially positioned in a virtual space with predefined audio mixing rules, and the system proactively manages attention by automatically adjusting audio levels and visual prominence based on spatial positioning and interaction patterns, rather than requiring complex real-time analysis and control.
Data Source
AI summary
Systems and methods for controlling various aspects of ensemble experiences and system control for attention management are disclosed. In some embodiments, the disclosure contemplates a variety of improved methods and systems for control of an ensemble experience such as a sports game, a large scale event, or a video conference. One or more interface(s) are provided that may present multiple layers and/or channels of communication, e.g., multiple video and audio. Options may be provided for participants to adjust the overall audio volume and assign different weights to audio signals from group layer(s), content layer, and system layer.


