Audience Feedback System for Virtual Concerts

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The live performance industry faces challenges in sustaining businesses due to restrictions on large gatherings, leading to a lack of audience feedback and energy for performers during virtual concerts, which diminishes the live concert experience for both performers and attendees.

Innovation Solution

A live event production and distribution network that allows performers to receive audience feedback through a system featuring an audience display screen showing surrogates representing remote attendees, enabling interactive elements and enhanced engagement, and a performance server managing audiovisual streams and benefit levels for different ticket holders.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If virtual concerts are held in online games, then events can be conducted remotely during pandemic restrictions, but audience feedback and energy cannot be transmitted back to performers

Engineering Contradiction:
Improveability to conduct events remotelyVSAvoidaudience feedback and energy
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system implements a feedback mechanism by capturing audience reactions (cheers, applause, etc.) through microphones on audience devices and transmitting these audio signals back to the performer's location through the server, enabling performers to receive real-time audience feedback during remote events

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The server acts as an intermediary that facilitates communication between the performer and remote audience members, transmitting both audiovisual content from the performer to audience devices and audience feedback audio back to the performer's location

Inventive Principle:
Principle #24Intermediary (Mediator)

2Object-affected harmful factors

If large gatherings are restricted, then public health safety is maintained, but live performance businesses cannot sustain operations

Engineering Contradiction:
Improvepublic health riskVSAvoidbusiness sustainability
Core Design Contradiction:
Object-affected harmful factorsVSProductivity

Solution Approach 1:

The system creates a virtual copy of the live performance experience by transmitting audiovisual content to remote audience devices, allowing events to be attended by large numbers of people geographically dispersed locations without requiring physical gathering in confined spaces

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system transitions the performance experience from physical space to digital/network space, enabling audience members to participate remotely through internet-connected devices, thereby eliminating the need for large physical gatherings while maintaining business viability

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Loss of information

If traditional live performances are held, then audience feedback and energy are received, but large gatherings are prohibited during pandemic restrictions

Engineering Contradiction:
Improveaudience feedbackVSAvoidability to conduct events remotely
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The system implements a feedback mechanism by capturing audience reactions (cheers, applause, etc.) through microphones on audience devices and transmitting these audio signals back to the performer's location through the server, enabling performers to receive real-time audience feedback during remote events

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system replaces the mechanical requirement of physical presence with electronic communication infrastructure, using internet protocols, audio/video encoding, and digital signal transmission to deliver the live performance experience without physical gathering

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS11985360B2Immersive event production and distribution
Publication Date: 2024.05.14 BATHORY ZOLTAN
  • US11985360B2 patent drawing
  • US11985360B2 patent drawing
  • US11985360B2 patent drawing

AI summary

Live event production and distribution networks, systems, apparatuses and methods related thereto are described herein. The described innovations may be used not only to present live events to audiences, but to do so in a way that provides audience energy and feedback to the performer(s) (e.g., a band) in a manner akin to that which they receive during a traditional live performance, thereby energizing and motivating the performers to give the best live performance they can, even in the absence of a co-located live audience. Some or all of the audience members may be represented by a visual surrogate displayed on an audience feedback screen set up to be viewable by the performers. The screen may be sized to fill a curtain window of stage on which the performers are performing, and the performers may optionally interact with one or more people in the audience during the live performance.