Object-Based Audio Downmix Decoding With Channel Gain Modification

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing audio encoding and decoding techniques struggle to efficiently process object-based audio signals across various environments, as they often require complex decoding and rendering operations, especially when dealing with multiple object signals and channels.

Innovation Solution

The proposed method involves generating a downmix signal by downmixing object signals, extracting object-related information, and creating object-based side information that includes gain information for modifying downmix channel signals on a channel-by-channel basis, allowing for adaptive decoding and rendering by allocating object signals to appropriate positions in a multi-channel space.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If object-based audio encoding is performed by treating object signals as separate entities with full decoding operations, then audio quality is improved, but decoding complexity and processing time increase significantly

Engineering Contradiction:
Improveaudio qualityVSAvoiddecoding complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent merges multiple object signals into a single downmix signal representation, where multiple object signals are combined into one or more downmix channel signals. This reduces the number of separate decoding operations needed while preserving the ability to reconstruct individual objects when required, thus lowering decoding complexity without completely sacrificing audio quality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent applies different processing qualities to different scenarios: full object-based decoding is applied only when needed (local high quality), while downmix-based decoding is used for other cases (local acceptable quality). The system selectively applies full decoding operations only to specific objects or time periods where high quality is necessary, rather than uniformly applying complex decoding to all objects.

Inventive Principle:
Principle #3Local quality

2Measurement precision

If multiple object signals are processed and rendered separately in multi-channel space, then spatial audio accuracy is improved, but processing time and computational resources increase

Engineering Contradiction:
Improvespatial audio accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent segments the processing into two distinct stages: downmixing stage where multiple objects are combined into fewer channels, and rendering stage where downmix channels are converted to multi-channel output. This segmentation allows efficient batch processing of multiple objects in the downmix stage, reducing overall processing time while maintaining spatial accuracy in the rendering stage through proper object position information.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent performs preliminary downmixing operations before final rendering, where multiple object signals are pre-processed and combined into downmix signals with embedded position information. This preliminary action reduces the computational burden of the final rendering stage, as the system only needs to process downmix signals rather than individually processing and positioning multiple separate object signals.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If downmix signals are used without object-based side information, then transmission efficiency is improved, but flexibility in adapting to different playback environments decreases

Engineering Contradiction:
Improvetransmission efficiencyVSAvoidenvironmental adaptability
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent introduces object-based side information as an intermediary between the downmix signal and the final rendered output. This side information contains metadata about the original object signals (such as position, energy, and other characteristics) that enables flexible adaptation to different playback environments without requiring transmission of the full object signals, thus maintaining transmission efficiency while improving adaptability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8756066B2Methods and apparatuses for encoding and decoding object-based audio signals
Publication Date: 2014.06.17 LG ELECTRONICS INC
  • US8756066B2 patent drawing
  • US8756066B2 patent drawing
  • US8756066B2 patent drawing

AI summary

An audio decoding method and apparatus and an audio encoding method and apparatus which can efficiently process object-based audio signals are provided. The audio decoding method includes receiving a downmix signal and object-based side information, the downmix signal comprising at least two downmix channel signals; extracting gain information from the object-based side information and generating modification information for modifying the downmix channel signals on a channel-by-channel basis based on the gain information; and modifying the downmix channel signals by applying the modification information to the downmix channel signals.