Graphical Audio Effect Editing for Simpler Signal Routing

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Solution Overview

Problem

Conventional audio editing software is difficult to operate and configure, making it complicated to apply audio effects.

Innovation Solution

A method and apparatus for editing audio effects in a graphical manner by creating and connecting audio controls in an interface, including audio input, playing, output, effect, and detection controls, allowing for simplified audio editing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional audio editing methods are used, then basic audio processing can be achieved, but the editing process is complex and time-consuming for special effects

Engineering Contradiction:
Improveaudio editing efficiencyVSAvoidediting process complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent transforms audio special effect editing from a complex manual process into an automated parameter-driven process. By allowing users to simply input target parameters (such as desired pitch shift, time stretch, or effect intensity), the system automatically calculates and applies the necessary processing steps, dramatically improving editing efficiency while reducing process complexity.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system performs self-optimization by automatically analyzing the audio content and selecting appropriate processing parameters and algorithms. The audio processing device autonomously determines the best editing approach based on the input audio characteristics and desired effects, eliminating the need for complex manual intervention and accelerating the editing workflow.

Inventive Principle:
Principle #25Self-service

2Measurement precision

If manual audio parameter adjustment is performed, then precise control is possible, but the process requires extensive time and technical expertise

Engineering Contradiction:
Improveaudio parameter control precisionVSAvoidediting time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system pre-calculates and prepares multiple processing schemes based on the audio content analysis before the actual editing begins. By having processing options ready in advance and allowing users to select from pre-defined parameter sets, the system achieves precise parameter control without requiring time-consuming manual adjustment during the editing process.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides real-time feedback on parameter adjustments and their effects on the audio. By monitoring the audio processing results and automatically adjusting parameters to achieve the desired effect, the system maintains high precision while reducing the time required for manual trial-and-error adjustments.

Inventive Principle:
Principle #23Feedback

3Manufacturing precision

If complex audio processing algorithms are used, then high-quality special effects can be achieved, but the computational resources and processing time increase

Engineering Contradiction:
Improvespecial effect qualityVSAvoidcomputational resource consumption
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The system applies processing algorithms selectively based on the specific requirements of each audio segment and the desired effect type. By using only the necessary level of processing complexity for each task rather than applying complex algorithms universally, the system maintains high special effect quality while reducing unnecessary computational resource consumption.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The audio processing is divided into multiple segments or stages, with different levels of algorithmic complexity applied to different parts of the audio signal. By segmenting the processing workflow and applying appropriate algorithms to specific segments, the system achieves high-quality effects where needed while conserving computational resources in other areas.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentEP4446884B1Audio special effect editing method and apparatus, device, and storage medium
Publication Date: 2026.05.13 BEIJING ZITIAO NETWORK TECH CO LTD
  • EP4446884B1 patent drawingFigure 1~2
  • EP4446884B1 patent drawingFigure 3~4
  • EP4446884B1 patent drawingFigure 5~6

AI summary

Provided are a method and apparatus for editing an audio effect, a device and a storage medium. An audio input control, an audio playing control and an audio output control and at least one of an audio effect control or an audio detection control are created in an audio editing interface based on a first creation operation triggered by a user; an audio output port of the audio input control is connected to an audio input port of the audio playing control, an audio output port of the audio playing control is connected to an audio input port of a second audio control, and an audio output port of the second audio control is connected to an input port of the audio output control; and an audio stream of to-be-processed audio is controlled to flow from the audio input control sequentially through the audio playing control, the second audio control and the audio output control to obtain target effect audio.