Audio Encoding Transform Parameters for Playback Adaptation

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Solution Overview

Problem

Current audio signal processing methods, such as HRIR/BRIR convolution, require substantial computational resources and can degrade sound quality when used for both headphone and loudspeaker playback, as they apply localization cues twice, leading to artifacts and incorrect spatial imaging.

Innovation Solution

A method for encoding and decoding audio signals that determines transform parameters to minimize differences between playback stream presentations for different audio reproduction systems, allowing for efficient transformation of audio content from one system to another, including the use of time-varying and frequency-dependent gain matrices to adapt binaural and acoustic environment simulations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If HRIR/BRIR convolution is applied to simulate multi-channel speaker setup over headphones, then spatial localization cues (ILDs, ITDs, spectral cues) are reinstated for accurate spatial imaging, but computational complexity increases substantially and sound quality degrades when used for both headphone and loudspeaker playback

Engineering Contradiction:
Improvespatial localization accuracyVSAvoidcomputational complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent transforms the audio signal using time-varying and frequency-dependent gain matrices that adapt the binaural and acoustic environment simulation parameters. This allows the same encoded content to be efficiently rendered for both headphone and loudspeaker playback by changing the transformation parameters rather than applying full HRIR convolution in all cases, thereby reducing computational complexity while maintaining spatial localization accuracy.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If HRIR/BRIR convolution is applied for both headphone and loudspeaker playback, then spatial cues are reinstated, but localization cues are applied twice causing artifacts and incorrect spatial imaging

Engineering Contradiction:
Improvespatial imaging accuracyVSAvoidspatial artifacts
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The patent employs dynamic rendering that adapts the processing applied to the audio signal based on the output modality. The system determines whether to apply binaural rendering, acoustic environment simulation, or both, based on whether the output is for headphones or loudspeakers. This dynamic approach prevents double-application of localization cues while maintaining spatial imaging accuracy for each specific playback system.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent applies different processing qualities to different output modalities. For headphone output, full binaural rendering with HRIR/BRIR convolution is applied. For loudspeaker output, the processing is adapted or reduced to avoid double-application of spatial cues. This local differentiation of processing quality eliminates spatial artifacts while preserving accurate spatial imaging for each specific playback system.

Inventive Principle:
Principle #3Local quality

3Reliability

If dedicated rendering process is applied to transform content for specific playback system, then artistic intent is conveyed correctly, but device complexity and processing requirements increase

Engineering Contradiction:
Improveartistic intent fidelityVSAvoidrendering process complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent performs preliminary encoding of the audio content with embedded transformation parameters that enable efficient rendering for different playback systems. The encoder prepares multiple playback stream presentations and determines transform parameters in advance, allowing the decoder to efficiently transform the content for the specific playback system without requiring complex real-time rendering processes, thus maintaining artistic intent fidelity while reducing processing complexity.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250022475A1Audio encoding and decoding using presentation transform parameters
Publication Date: 2025.01.16 DOLBY LABORATORIES LICENSING CORP
  • US20250022475A1 patent drawing
  • US20250022475A1 patent drawing
  • US20250022475A1 patent drawing

AI summary

A method for encoding an input audio stream including the steps of obtaining a first playback stream presentation of the input audio stream intended for reproduction on a first audio reproduction system, obtaining a second playback stream presentation of the input audio stream intended for reproduction on a second audio reproduction system, determining a set of transform parameters suitable for transforming an intermediate playback stream presentation to an approximation of the second playback stream presentation, wherein the transform parameters are determined by minimization of a measure of a difference between the approximation of the second playback stream presentation and the second playback stream presentation, and encoding the first playback stream presentation and the set of transform parameters for transmission to a decoder.