Digital Audio Micro Event Subdivision for 5.1 Spatial Placement
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Solution Overview
Problem
Current digital audio software lacks the ability to subdivide individual tracks into smaller portions with adjustable time signatures and independent loop playback, and cannot visually place drum machine-generated sounds within a Dolby 5.1 sound context using a Cartesian plane.
Innovation Solution
The software allows users to edit individual tracks with customizable time signatures and subdivide them into 'micro events' with adjustable amplitude slopes, and provides a graphical interface for placing sounds in a 2D space suitable for Dolby 5.1 surround sound environments, enabling independent loop playback and precise sound placement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If digital audio software is used for sound manipulation, then capability for sound generation and manipulation is improved, but ability to subdivide individual tracks into smaller portions with independent editing is limited
Solution Approach 1:
The audio track is divided into smaller portions called 'micro events' that can be individually edited. Each micro event represents a subdivision of the original track, allowing independent manipulation of specific segments while maintaining the overall audio structure. This segmentation enables precise control over individual portions without affecting the entire track.
Solution Approach 2:
The patent introduces a new dimensional level of organization between the track level and the audio sample level. By creating micro events as an intermediate layer, the system adds a dimension of granularity that allows editing at a finer scale than traditional track-based editing, enabling sophisticated time signature and placement control.
2Adaptability or versatility
If software is used for audio editing, then functionality is improved, but capability to select independent loop playback for each track is limited
Solution Approach 1:
Each track is segmented into micro events that can be independently selected for loop playback. This segmentation allows the system to identify and isolate specific portions of each track, enabling independent loop selection without requiring complex global playback control mechanisms.
Solution Approach 2:
The system provides dynamic control over loop playback by allowing users to selectively enable or disable looping for individual micro events across different tracks. This dynamic capability enables flexible playback patterns where each track can have its own looping behavior adjusted in real-time.
3Ease of operation
If graphical user interface is used for sound placement, then ease of operation is improved, but capability to place drum machine generated sound within Dolby 5.1 context is limited
Solution Approach 1:
The patent extends the graphical placement interface into a three-dimensional spatial representation that accommodates Dolby 5.1 surround sound geometry. By adding spatial dimensionality to the two-dimensional graphical interface, the system enables visualization and placement control of sounds within the complex spatial context of 5.1 surround sound, mapping drum machine generated sounds to appropriate spatial positions.
Data Source
AI summary
A method and apparatus creates “micro edits” or alterations and manipulation of sounds, per track or per portion of a track in a “drum machine,” thereby creating unique subdivisions of sound as well as providing means for panning sound within a two dimensional sound space.


