Audio Object Grouping for Position Adjustment in 3D Editing
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Solution Overview
Problem
In object-based audio production, editing processes such as adjusting the position and gain of multiple audio objects in a three-dimensional space are time-consuming and cumbersome, particularly when dealing with a large number of audio objects.
Innovation Solution
An information processing apparatus and method that allows for the grouping of multiple audio objects while maintaining their relative positional relationships, enabling simultaneous adjustment of object positions and attributes, thereby reducing the number of operations required for editing.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If each audio object is edited individually for position and gain adjustment, then precise control over each object is achieved, but the editing time and operational complexity increase significantly when dealing with large numbers of audio objects
Solution Approach 1:
The patent applies grouping to combine multiple audio objects into a single selectable unit. When objects are grouped, they can be edited simultaneously through a single operation, reducing the time required to adjust positions and gains of multiple objects while maintaining individual object attributes within the group.
Solution Approach 2:
The patent enables hierarchical organization where audio objects can be segmented into different groups based on their functional or spatial relationships. This segmentation allows editors to work with subsets of objects rather than treating all objects uniformly, optimizing the editing process by applying operations to appropriate groups.
2Ease of operation
If multiple audio objects are edited individually, then each object's attributes can be precisely controlled, but the operational complexity and number of operations required increase
Solution Approach 1:
By merging multiple audio objects into a group, the patent reduces the number of separate operations required. A single selection and editing operation can affect multiple objects simultaneously, simplifying the user interface interactions and reducing the cognitive load on the editor.
Solution Approach 2:
The grouping mechanism provides multi-functionality by enabling both individual object editing and group-based batch editing through the same interface. This universal approach allows the system to adapt to different editing scenarios without requiring separate tools or workflows.
3Productivity
If audio objects are grouped for bulk editing, then editing efficiency is improved, but the ability to adjust individual object attributes independently may be compromised
Solution Approach 1:
The hierarchical group structure allows segmentation at multiple levels. Editors can work with groups for bulk operations when efficiency is needed, then drill down to individual objects within groups when precise independent adjustment is required. This nested segmentation maintains both productivity and flexibility.
Solution Approach 2:
The grouping system is dynamic, allowing objects to be added to or removed from groups, and groups to be nested within other groups. This dynamic structure enables the editing workflow to adapt between batch processing and individual adjustment based on the specific needs of each editing task.
Data Source
AI summary
The present technology relates to an information processing apparatus and method, and a program that enable more efficient edit.The information processing apparatus includes a control unit that selects and groups a plurality of objects existing in a predetermined space, and changes the positions of the plurality of the objects while maintaining the relative positional relationship of the plurality of the grouped objects in the space. The present technology can be applied to information processing apparatuses.


