3D Audio Rendering Position Correction for View Switching

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Solution Overview

Problem

Existing 3D audio rendering technologies can only accurately render audio when switching views if the reference view is used, failing to maintain accurate rendering when switching to different camera views.

Innovation Solution

A transmission device encodes and transmits video streams and audio streams with positional information, along with position correction information that accounts for the differences in camera positions and orientations between views, ensuring accurate 3D audio rendering across view switches.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If 3D audio rendering is performed based on positional information from a single reference view, then accurate audio rendering is achieved for that view, but accurate rendering fails when switching to other camera views

Engineering Contradiction:
Improveaccuracy of 3D audio renderingVSAvoidcompatibility across multiple views
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The patent segments the audio stream by creating separate audio streams for different views (first view audio stream and second view audio stream), each with its own positional information adapted to that specific view's coordinate system. This allows each view to have optimized 3D audio rendering while maintaining overall system compatibility.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes the parameters of positional information based on the view being displayed. Positional information is transformed from the reference view's coordinate system to match the coordinate system of the currently displayed view, ensuring accurate 3D audio rendering adapts to each camera's perspective.

Inventive Principle:
Principle #35Parameter changes

2Measurement precision

If positional information is transformed to match each camera's coordinate system, then accurate 3D audio rendering is achieved across view switches, but system complexity increases

Engineering Contradiction:
Improveaccuracy of 3D audio renderingVSAvoidcomplexity of audio processing system
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent performs preliminary transformation of positional information during the audio encoding stage. Positional information is pre-adjusted to match the coordinate system of each view before transmission, so that the reception device can directly use this pre-transformed information without requiring complex real-time transformation calculations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces a coordinate system transformation as an intermediary process between the reference view's positional information and the display view's requirements. This transformation layer adapts positional data from the reference coordinate system to the target view's coordinate system, simplifying the overall system architecture.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If separate audio streams are created for each view, then accurate 3D audio rendering is maintained during view switching, but data transmission volume increases

Engineering Contradiction:
Improveaccuracy of 3D audio renderingVSAvoidamount of audio data to transmit
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The patent creates simplified copies of audio streams for different views rather than transmitting completely separate audio content. The audio content itself remains largely the same, but positional information metadata is copied and transformed for each view, significantly reducing the additional data required compared to fully independent audio streams.

Inventive Principle:
Principle #26Copying

Data Source

PatentEP3226241B1Transmission device, transmission method, reception device, and reception method
Publication Date: 2022.08.17 SATURN LICENSING LLC
  • EP3226241B1 patent drawingFigure 1
  • EP3226241B1 patent drawingFigure 2
  • EP3226241B1 patent drawingFigure 3

AI summary

It is possible to accurately perform 3D audio rendering even in a case where view switching is performed at a reception side. A first video stream having video data of a first view, a second video stream having video data of a second view, and an audio stream having audio data of an object sound source and positional information based on the first view of the obj ect sound source are generated. A container of a predetermined format including the first video stream, the second video stream, the audio stream, and position correction information for correcting the positional information of the object sound source to positional information based on the second view is transmitted.