Cross-App Audio Sharing via Floating Window Recording

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Solution Overview

Problem

Users of wearable devices face cumbersome operations when recording audio, as they need to repeatedly start and manage headset applications on connected electronic devices, leading to poor user experience.

Innovation Solution

An audio processing method that allows direct sharing and editing of recorded audio information across multiple applications without relying on specific applications, using a floating window interface for seamless interaction and synchronization between electronic devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the user uses a headset application on the mobile phone to implement recording, then the recording function can be achieved, but the user needs to repeatedly start and manage the application, leading to cumbersome operations

Engineering Contradiction:
Improverecording functionVSAvoidoperation complexity
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent introduces a system-level audio processing service as an intermediary between the recording trigger and the target applications. This service automatically manages audio recording, processing, and sharing across multiple applications without requiring users to manually start or manage a dedicated headset application, thereby reducing operational complexity while maintaining recording functionality

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The audio processing service is designed as a universal system-level service that can be invoked by multiple different target applications (messaging apps, note apps, etc.). Instead of requiring a separate headset application for each recording scenario, this multi-functional service enables recording and sharing capabilities across various applications through a unified interface, simplifying user operations

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Duration of action of stationary object

If the headset application is kept running during recording, then continuous recording is enabled, but the application occupies system resources and requires manual management

Engineering Contradiction:
Improverecording continuityVSAvoidapplication management
Core Design Contradiction:
Duration of action of stationary objectVSDevice complexity

Solution Approach 1:

The audio processing service implements self-service mechanisms by automatically starting, managing, and stopping recording sessions based on system-level triggers. The service monitors application states and user actions to autonomously manage the recording process, eliminating the need for manual application management while ensuring continuous recording capability when needed

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent extracts the core recording and processing functionality from the traditional headset application model and implements it as a standalone system-level audio processing service. This separation allows the service to run independently in the background without requiring a full application interface, reducing resource occupation while maintaining continuous operation capability

Inventive Principle:
Principle #2Taking out (Extraction)

3Adaptability or versatility

If the audio information is shared to multiple applications through the audio processing service, then cross-application sharing is enabled, but the system architecture becomes more complex

Engineering Contradiction:
Improvecross-application sharingVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The audio processing service is segmented into distinct functional modules: audio capture module, processing module, and sharing module. Each module handles specific tasks independently, allowing the system to share audio information with multiple applications through standardized interfaces without creating monolithic complexity. This modular architecture enables versatile cross-application sharing while keeping the overall system manageable

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20250362866A1Audio processing method and electronic device
Publication Date: 2025.11.27 HUAWEI TECH CO LTD
  • US20250362866A1 patent drawing
  • US20250362866A1 patent drawing
  • US20250362866A1 patent drawing

AI summary

An audio processing method includes: When a communication connection is established with a first electronic device, the second electronic device receives at least one piece of first audio information, where the first audio information is recorded after the first electronic device detects a first trigger operation. Then, the second electronic device may display a first window corresponding to an audio processing service, where the first window includes the at least one piece of first audio information. In addition, when displaying the first window on a target interface of at least one target application, the second electronic device detects an operation of dragging the first audio information to the target interface, and shares the first audio information to the at least one target application.