Audio Transient Detection and Harmonic Generation for Bass Enhancement

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Solution Overview

Problem

Existing audio playback systems, particularly small-sized or low-cost devices, struggle to reproduce low-frequency sounds effectively, leading to inadequate audio quality due to limitations in hardware capabilities and the introduction of artefacts when applying psycho-acoustic tricks to transient signals.

Innovation Solution

A device and method for processing audio data streams that include a transient detection unit to identify and remove transient portions, allowing a harmonics generator to produce harmonics only from non-transient portions, thereby applying psycho-acoustic tricks selectively to improve perceived bass frequencies without distorting transient signals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If psycho-acoustic tricks are applied to generate low-frequency harmonics in small-sized audio devices, then the perception of bass frequencies is improved, but transient portions of the audio signal become distorted

Engineering Contradiction:
Improveperception of bass frequenciesVSAvoiddistortion of transient signals
Core Design Contradiction:
Illumination intensityVSObject-generated harmful factors

Solution Approach 1:

The audio signal is segmented into transient portions and non-transient portions using a transient detection unit. The harmonics generator then processes only the non-transient portions to generate bass harmonics, while transient portions are excluded from harmonic generation to avoid distortion. This segmentation resolves the contradiction by applying psycho-acoustic enhancement selectively where it benefits the audio quality without harming transient integrity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different processing qualities are applied to different parts of the audio signal: non-transient portions receive full psycho-acoustic harmonic generation to enhance bass perception, while transient portions receive no harmonic generation to preserve their natural characteristics. This local differentiation of processing quality allows the system to simultaneously improve bass perception and avoid transient distortion.

Inventive Principle:
Principle #3Local quality

2Illumination intensity

If harmonics are generated from the entire audio signal including transient portions, then bass perception is enhanced, but audio quality deteriorates due to distortion in transient areas

Engineering Contradiction:
Improvebass frequency perceptionVSAvoidaudio signal fidelity
Core Design Contradiction:
Illumination intensityVSManufacturing precision

Solution Approach 1:

The audio signal is divided into transient and non-transient segments through transient detection. Harmonic generation is applied only to non-transient segments, preserving the fidelity of transient portions while still enhancing bass perception in appropriate sections of the audio signal.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system applies different processing qualities to different signal portions: high-quality harmonic generation for non-transient portions to enhance bass, and no processing for transient portions to maintain original fidelity. This local quality approach resolves the contradiction between bass enhancement and signal fidelity.

Inventive Principle:
Principle #3Local quality

3Device complexity

If small-sized audio devices attempt to reproduce low-frequency sounds directly, then hardware simplicity is maintained, but audio quality is insufficient due to hardware limitations

Engineering Contradiction:
Improvehardware simplicityVSAvoidaudio playback quality
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

Instead of physically reproducing low-frequency sounds which would require large hardware, the system creates a copy or illusion of bass frequencies through psycho-acoustic harmonic generation. By generating harmonics from non-transient portions of the audio signal, the system creates the perception of bass frequencies without the physical hardware requirements, maintaining simplicity while improving quality.

Inventive Principle:
Principle #26Copying

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enhances audio quality by selectively applying psycho-acoustic tricks to non-transient portions, improving the perception of bass frequencies even in devices incapable of reproducing low frequencies, while preventing distortion in transient portions, thus providing a cleaner and undistorted sound.

Implementation Method 1

A harmonics generator may then apply a psycho-acoustic trick (which may include the production of a sequence of harmonics) selectively to such portions of the audio data stream in which no transients occur. Generating and playing back harmonics in non-transient portions (particularly of a low-frequency regime of audible acoustic content) may give a human listener the subjective impression of the presence of a particular audio frequency contribution, even in a scenario in which this fundamental frequency is not physically present in the audio data stream

Methodology Applied
Scientific EffectPsycho-acoustic effect (missing fundamental principle):

Data Source

PatentUS9154875B2Device for and method of processing an audio data stream
Publication Date: 2015.10.06 NXP BV
  • US9154875B2 patent drawing
  • US9154875B2 patent drawing
  • US9154875B2 patent drawing

AI summary

A device (200) for processing an audio data stream, the device (200) comprising a transient detection unit (201) adapted to detect a transient portion of an audio input data stream (202), and a harmonics generator (203) adapted to generate an audio output data stream (204) based on the audio input data stream (202), the audio output data stream (204) comprising a sequence of harmonics (205) generated only from a non-transient portion of the audio input data stream (202).