Audio Triangular System for Immersive Spatial Sound
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Solution Overview
Problem
Conventional stereo audio systems fail to provide a realistic and immersive listening experience for music and audio recordings, as they are limited to a horizontal plane, neglecting the spatial depth and atmosphere of sound sources.
Innovation Solution
The audio triangular system utilizes 2 input audio channels and 3 output mono audio playback systems, creating a triangular panning effect by assigning specific panning values to generate physical and virtual panning points, allowing sound to be perceived in a semicircular triangular space, eliminating the need for a sub-woofer and ensuring each mono system emits a full range of frequencies.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If conventional stereo systems are used, then the system structure is simple, but the spatial realism and immersive experience are insufficient
Solution Approach 1:
The patent transitions from conventional two-channel stereo to a three-channel triangular system, adding a vertical/dimensional element to the audio spatial arrangement. This dimensional change creates a triangular playback geometry that enhances spatial realism by distributing sound sources across three spatial points rather than two, forming a triangle that engages the listener in a more immersive three-dimensional acoustic field.
2Reliability
If more audio channels are added to improve spatial experience, then the immersive quality improves, but the system complexity increases
Solution Approach 1:
The patent applies local quality by assigning specific panning values to each of the three channels (Left, Center, Right) to create distinct spatial zones. Each channel handles specific portions of the audio spectrum and spatial positioning, with the center channel providing anchoring elements and the lateral channels providing spatial depth. This localized assignment of audio content to specific channels creates an immersive experience without requiring excessive channel count.
3Reliability
If stereophonic panning is used, then the horizontal spatial distribution is achieved, but the vertical and depth perception are lost
Solution Approach 1:
The patent introduces vertical and depth perception by arranging three speakers in a triangular configuration rather than a linear horizontal arrangement. This triangular geometry creates multiple spatial planes that engage the listener's vertical and depth perception, transforming the flat two-dimensional stereo field into a three-dimensional acoustic environment that provides height and depth cues beyond what conventional stereo can achieve.
Data Source
AI summary
The present invention presents an audio triangular system based in the structure of panning in the stereophonic mix, said audio triangular system uses 2 input audio channels and 3 output mono audio playback systems, also creates an assignment of panning values to obtain the audio signals corresponding to each one of the three mono audio playback systems, it is important to mention that the interaction of the audio signals obtained from the previous assignment of values causes the triangular effect of the present invention, additionally, the previously mentioned 3 mono audio playback systems must be capable of reproduce a full frequency range of treble, mid and bass tones each one, furthermore, said mono audio playback systems should be located at a certain distance and angles from each other and in relation to the listener.


