Audio Vector Visual Cues for Portable Gaming Displays

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Solution Overview

Problem

Portable information handling systems face challenges with component accessibility and audio output due to their compact design, which limits upgradeability and thermal management, and struggles with integrating effective speakers for stereo sound in a reduced footprint.

Innovation Solution

A portable information handling system with a transparent cover that rotates to expose internal components, integrates a display for supplemental information, and uses a piezoelectric speaker with a sealed chamber for efficient audio output, while an inflatable seal maintains airflow resistance and a virtual keyboard synchronizes with a physical keyboard for enhanced user interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Volume of moving object

If the portable housing is designed with a compact footprint, then portability and mobility are improved, but component accessibility and upgradeability deteriorate

Engineering Contradiction:
Improvehousing footprintVSAvoidcomponent accessibility
Core Design Contradiction:
Volume of moving objectVSEase of repair

Solution Approach 1:

The housing is divided into separate portions (main housing, lid housing) that can be independently accessed. The transparent cover can be removed to expose internal components, allowing users to access and upgrade components without disassembling the entire housing structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The transparent cover rotates between open and closed positions, providing access to components through a rotational movement rather than requiring housing disassembly. This adds a dimensional aspect to component accessibility while maintaining the compact footprint.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Volume of moving object

If the housing internal size is reduced for portability, then mobility is improved, but device complexity and configuration flexibility worsen

Engineering Contradiction:
Improvehousing internal sizeVSAvoidconfiguration flexibility
Core Design Contradiction:
Volume of moving objectVSAdaptability or versatility

Solution Approach 1:

The housing is segmented into modular portions that can be independently configured. Users can access internal components through the transparent cover and reconfigure or upgrade components without affecting the overall compact structure, maintaining both portability and flexibility.

Inventive Principle:
Principle #1Segmentation

3Volume of moving object

If restricted airflow is accepted for compact housing design, then portability is improved, but thermal management deteriorates

Engineering Contradiction:
Improvehousing sizeVSAvoidthermal management
Core Design Contradiction:
Volume of moving objectVSTemperature

Solution Approach 1:

The transparent cover can be removed to extract the barrier to airflow, allowing improved air circulation for thermal management when the system is in use. The cover is taken out of the equation during operation to enable adequate cooling while maintaining compact housing dimensions.

Inventive Principle:
Principle #2Taking out (Extraction)

4Volume of moving object

If speaker spacing is reduced for compact footprint, then portability is improved, but audio output quality deteriorates

Engineering Contradiction:
Improvehousing footprintVSAvoidaudio output effectiveness
Core Design Contradiction:
Volume of moving objectVSReliability

Solution Approach 1:

A sealed chamber is introduced as an intermediary space between the speakers. This chamber allows speakers to be positioned closer together physically while maintaining the acoustic separation and pressure differential needed for effective stereo sound output, bridging the gap between compact footprint and audio quality.

Inventive Principle:
Principle #24Intermediary (Mediator)

5Reliability

If piezoelectric speakers with sealed chambers are used, then audio output efficiency is improved, but device complexity worsens

Engineering Contradiction:
Improveaudio output efficiencyVSAvoidspeaker integration complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The sealed chamber required for piezoelectric speaker operation is merged with the housing structure itself. The housing portions and transparent cover together form the sealed enclosure, eliminating the need for separate chamber construction and reducing overall device complexity while maintaining audio efficiency.

Inventive Principle:
Principle #5Merging (Combining)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system simplifies component access and upgrade processes, improves thermal management, and provides effective audio output with visual cues that enhance user experience, particularly in gaming applications by analyzing audio information to present positional data.

Implementation Method 1

integrates a speaker to output audio through the transparent cover

Methodology Applied
Scientific EffectPiezoelectric effect: Piezoelectric Effect

Implementation Method 2

an inflatable seal maintains airflow resistance

Methodology Applied
Scientific EffectAir resistance: Drag

Data Source

PatentUS12038795B2Information handling system visual presentation with audio vector based information
Publication Date: 2024.07.16 DELL PROD LP
  • US12038795B2 patent drawing
  • US12038795B2 patent drawing
  • US12038795B2 patent drawing

AI summary

A portable information handling system executes an application, such as a game, that generates audio information for presentation at multiple speakers through multiple channels. An audio vector engine analyzes the channels to derive a direction and distance associated with the audio information so that a visual cue of the relative location of the origin of the audio information may be presented at a display. In one embodiment, the display is a secondary display having a transparent view into the information handling system. In another embodiment, the direction and distance to a sound origin is presented over a map of a game in which the sound originated, such as a shot fired in a game.