Audio Video Channel Server Control Messages

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Solution Overview

Problem

Current Internet audio/video delivery systems lack the capability to enable users to create and manage 24/7 linear channels with interactive live content, and they do not allow for real-time control and synchronization of audio/video streams across multiple sources and viewers.

Innovation Solution

A system architecture that allows users to create and manage 24/7 linear channels with interactive live content by using a channel server to send control messages to player components, which access and composite audio/video content from multiple sources, enabling real-time control and synchronization across multiple studios and viewers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If traditional Internet audio/video delivery systems are used, then simple content transmission is achieved, but real-time control and synchronization of multiple audio/video streams is not possible

Engineering Contradiction:
Improvereal-time control capabilityVSAvoidsystem architecture complexity
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The system divides the audio/video delivery function into separate components: a server that manages multiple audio/video streams and control messages, and client players that receive and display content. This segmentation allows the server to handle complex synchronization and control tasks while keeping individual players relatively simple.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a messaging protocol as an intermediary layer between the server and clients. This messaging system facilitates real-time control and synchronization by transmitting control messages between components without requiring direct complex interactions, thus managing system complexity while enabling automation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multiple audio/video sources are integrated into a single linear channel, then comprehensive content delivery is achieved, but synchronization difficulty increases

Engineering Contradiction:
Improvecontent source integration capabilityVSAvoidsynchronization measurement
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system implements feedback mechanisms where the server receives status information from clients and adjusts control messages accordingly. This feedback loop enables the server to detect synchronization state and make real-time adjustments to maintain synchronization across multiple audio/video sources, making the measurement and control of synchronization feasibility.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent employs parameter changes in the messaging protocol to control synchronization. By dynamically adjusting timing parameters, sequence numbers, and control message content, the system can synchronize multiple audio/video streams from different sources into a single linear channel while managing the complexity of synchronization measurement and control.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If live streaming with real-time interaction is implemented, then user engagement is improved, but system reliability requirements increase

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidlive stream stability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The server pre-configures control messages and content streams before live broadcasting begins. By preparing the infrastructure, control protocols, and synchronization parameters in advance, the system can maintain reliability during real-time interaction while enabling user engagement features.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements error handling and recovery mechanisms that are prepared in advance. By cushioning against potential failures with pre-planned fallback procedures and redundancy, the system maintains reliability during live streaming while preserving user interaction capabilities.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Data Source

PatentUS8667160B1System and method for internet audio/video delivery
Publication Date: 2014.03.04 VIMEO COM INC
  • US8667160B1 patent drawing
  • US8667160B1 patent drawing
  • US8667160B1 patent drawing

AI summary

One embodiment of the present invention relates to a system for distributing audio/video convent via a network, comprising: a client software application, and a channel control software application, wherein the client software application and the channel control software application are operatively connected together via the network such that the client software application receives at least one control message from the channel control software application, wherein the at least one control message causes the client software application to access at least: i) a first audio/video data element and ii) a second audio/video data element, and wherein the at least one control message causes the client software application to composite together at least: i) the first audio/video data element and ii) the second audio/video data element and to render at least the composited first and second audio/video data elements at a client device running the client software application.