Audio Video Synchronization via Separate Channel Processing

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Solution Overview

Problem

Existing video conferencing systems experience significant audio delays due to differences in transmission times between video and audio signals, leading to undesirable gaps and an unacceptable user experience, particularly in IP-based transmissions where video demands more resources.

Innovation Solution

The method involves timestamping audio and video data packets at the transmitting device, allowing for separate processing and buffering of audio signals to compensate for delays, with the option to output audio packets without corresponding video frames, and providing feedback to adjust video transmission parameters based on detected delays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Use of energy by moving object

If video and audio signals are transmitted together through the same network channel, then bandwidth utilization is improved, but audio delay increases due to video's higher resource demands

Engineering Contradiction:
Improvebandwidth utilizationVSAvoidaudio delay
Core Design Contradiction:
Use of energy by moving objectVSLoss of time

Solution Approach 1:

The patent divides the transmission channel into separate audio channel and video channel, allowing independent transmission paths. Audio packets are transmitted through a dedicated audio channel while video packets use a separate video channel, preventing video's high resource demands from delaying audio transmission.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes transmission parameters by allocating different priorities to audio and video channels. Audio channels are given higher priority with lower delay thresholds, while video channels can tolerate higher delays. This parameter differentiation resolves the contradiction by allowing efficient bandwidth utilization without compromising audio timing.

Inventive Principle:
Principle #35Parameter changes

2Stability of the object's composition

If audio packets are buffered waiting for corresponding video frames, then synchronization is improved, but audio output delay increases

Engineering Contradiction:
ImprovesynchronizationVSAvoidaudio output delay
Core Design Contradiction:
Stability of the object's compositionVSLoss of time

Solution Approach 1:

The patent implements dynamic buffering where the buffering behavior adapts based on whether a corresponding video frame is available. If the video frame arrives in time, audio is buffered for synchronization. If the video frame is delayed beyond the threshold, audio is output immediately without buffering, dynamically adjusting to maintain both synchronization and timing.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Instead of the conventional approach of buffering audio to wait for video, the patent inverts the logic: audio is output immediately unless the video frame arrives in time, in which case it is buffered. This inversion allows audio to generally proceed without delay while still achieving synchronization when possible.

Inventive Principle:
Principle #13The other way round (Inversion)

3Manufacturing precision

If video transmission priority is increased to ensure video quality, then video quality is improved, but audio delay becomes unacceptable

Engineering Contradiction:
Improvevideo qualityVSAvoidaudio delay
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent segments the network transmission into separate audio and video channels with independent priority assignments. Video channels can be assigned high priority to ensure video quality, while audio channels maintain separate priority levels to prevent delay, resolving the contradiction through channel separation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes transmission parameters by setting different delay thresholds and priorities for audio versus video. Video transmission can use higher bitrates and tolerate more delay, while audio uses lower delay thresholds, allowing video quality optimization without compromising audio timing.

Inventive Principle:
Principle #35Parameter changes

4Productivity

If separate codecs are used for video and audio compression, then compression efficiency is improved, but system complexity increases

Engineering Contradiction:
Improvecompression efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent applies universal processing techniques across both audio and video channels, such as timestamping, priority queuing, and threshold-based output logic. While separate codecs are used for compression, the transmission and synchronization mechanisms are universal, reducing overall system complexity despite specialized compression.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP2043372B1Method for audio and video synchronization, receiving and transmitting device
Publication Date: 2019.07.17 VODAFONE GMBH
  • EP2043372B1 patent drawingFigure 1
  • EP2043372B1 patent drawingFigure 2

AI summary

The invention relates to a method for synchronization of corresponding audio signals and video signals in a video system for transmission of audio signals (41) and video signals (51) from a transmitting device (2) to a receiving device (3). The method is characterized in that the audio signals (41) and video signals (51) are being processed separately at the receiving device (3) and/or during output of the signals (41, 51). The invention further relates to a receiving and a transmitting device to be used in this method.