Auditory Feature Interfaces for Concurrent Audio Playback

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Solution Overview

Problem

Existing techniques for providing auditory features on electronic devices are cumbersome, inefficient, and require excessive user input, leading to wasted time and energy, particularly in battery-operated devices.

Innovation Solution

Implement faster and more efficient methods and interfaces for providing auditory features, including concurrent audio playback, speech recognition, and sound enrollment processes, which reduce the number of inputs required and optimize power usage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If existing techniques are used for providing auditory features, then the device can play audio media items, but the user interface becomes complex and time-consuming requiring multiple key presses

Engineering Contradiction:
Improveuser interface simplicityVSAvoidtime required for audio playback
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system automatically determines whether to play audio items concurrently or sequentially based on predefined criteria, eliminating the need for users to navigate complex menus or press multiple keys to make this decision. The device serves itself by autonomously managing the audio playback logic.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system pre-establishes criteria for concurrent audio playback before the user needs to make a decision. By having these criteria ready in advance, the device can immediately determine the appropriate playback mode without requiring users to go through multiple interface steps.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If existing techniques are used for providing auditory features, then the device can process audio inputs, but the cognitive burden on the user increases

Engineering Contradiction:
Improvecognitive burdenVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system automatically interprets user intent and manages audio playback without requiring users to understand or navigate complex interface logic. The device handles the cognitive work of determining playback mode, reducing the mental effort required from users.

Inventive Principle:
Principle #25Self-service

3Use of energy by moving object

If existing techniques are used for providing auditory features, then the device can play audio items, but power consumption increases reducing battery life

Engineering Contradiction:
Improvepower consumptionVSAvoidbattery life
Core Design Contradiction:
Use of energy by moving objectVSDuration of action of moving object

Solution Approach 1:

The system implements selective concurrent playback by evaluating predefined criteria before playing multiple audio items simultaneously. By only enabling concurrent playback when appropriate conditions are met, the device avoids unnecessary power consumption while maintaining functionality when needed.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system periodically evaluates whether to play audio items concurrently or sequentially based on current conditions. This periodic decision-making process optimizes power usage by switching between playback modes according to predefined criteria rather than maintaining a fixed high-power mode.

Inventive Principle:
Principle #19Periodic action

4Productivity

If existing techniques are used for providing auditory features, then the device can process audio inputs, but the number of inputs required increases

Engineering Contradiction:
Improveoperational efficiencyVSAvoidnumber of inputs
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system combines multiple audio playback functions into a single unified interface. By merging the controls for sequential and concurrent playback into one system, the device reduces the number of separate inputs and interface elements users must interact with.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12425695B2Methods and user interfaces for auditory features
Publication Date: 2025.09.23 APPLE INC
  • US12425695B2 patent drawing
  • US12425695B2 patent drawing
  • US12425695B2 patent drawing

AI summary

The present disclosure generally relates to providing auditory features. An example method includes, at a computer system in communication with one or more input devices: while playing an audio media item of a first type, receiving, via the one or more input devices, a request to play an audio media item of a second type; in accordance with a determination that a set of concurrent audio criteria is satisfied, concurrently playing: the audio media item of the first type; and the audio media item of the second type; and in accordance with a determination that the set of concurrent audio criteria is not satisfied: ceasing to play the audio media item of the first type; and playing the audio media item of the second type.