Auditory Feature Playback with Automatic Concurrent Audio Decisions
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Solution Overview
Problem
Existing techniques for providing auditory features on electronic devices are cumbersome, inefficient, and require excessive user input, wasting time and energy, particularly in battery-operated devices.
Innovation Solution
Faster and more efficient methods and interfaces for providing auditory features, including concurrent audio playback based on criteria satisfaction, speech input processing, sound enrollment, and user interface object selection, to reduce cognitive burden and conserve power.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If existing techniques are used for providing auditory features, then the device can play audio media items, but the user interface becomes complex and time-consuming requiring multiple key presses
Solution Approach 1:
The system automatically determines whether to play audio items concurrently or sequentially based on predefined criteria, eliminating the need for users to navigate complex menus or press multiple keys. The device serves itself by autonomously making playback decisions based on the current audio state and user preferences.
Solution Approach 2:
The patent extracts the decision-making logic from the user interface and embeds it directly into the audio playback system. Instead of requiring users to manually control concurrent/sequential playback through complex UI interactions, the system internally evaluates criteria and executes appropriate playback modes automatically.
2Productivity
If existing techniques are used for providing auditory features, then the device can process audio inputs, but it wastes user time and device energy
Solution Approach 1:
The system pre-establishes criteria for concurrent audio playback during system initialization or user profile setup. These predetermined rules allow the device to quickly determine playback behavior without requiring real-time user input or complex processing, thereby reducing both time and energy consumption during actual audio operations.
Solution Approach 2:
The patent changes the operational parameters of the audio system by introducing dynamic criteria evaluation that adjusts playback behavior based on current device state, audio type, and user preferences. This allows the system to optimize energy consumption by selecting appropriate playback modes without requiring excessive processing power.
3Duration of action of stationary object
If existing techniques are used for providing auditory features, then the device can provide audio playback, but it requires excessive user input reducing battery life
Solution Approach 1:
The audio system automatically manages playback operations by evaluating predefined criteria and executing appropriate actions without requiring continuous user input. The device monitors its own state and makes intelligent decisions about concurrent versus sequential playback, reducing the need for user interactions and thereby conserving battery power.
Solution Approach 2:
The system implements a feedback mechanism where the audio playback controller continuously monitors playback state, audio item characteristics, and device conditions to dynamically adjust playback behavior. This automated feedback loop eliminates the need for manual user inputs while extending battery life through optimized energy consumption.
Data Source
AI summary
The present disclosure generally relates to providing auditory features. An example method includes, at a computer system in communication with one or more input devices: while playing an audio media item of a first type, receiving, via the one or more input devices, a request to play an audio media item of a second type; in accordance with a determination that a set of concurrent audio criteria is satisfied, concurrently playing: the audio media item of the first type; and the audio media item of the second type; and in accordance with a determination that the set of concurrent audio criteria is not satisfied: ceasing to play the audio media item of the first type; and playing the audio media item of the second type.


