Augmented Diffractive Optical Element for Tileable Structured Light Projection

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Solution Overview

Problem

Current structured light projection technologies for wide field-of-view (FOV) depth sensing face challenges such as high zero-order diffraction values, pincushion distortion, increased complexity, and higher costs due to complex diffractive optical element (DOE) designs, which lead to inefficient use of projector power and increased algorithmic complexity.

Innovation Solution

The use of augmented diffractive optical elements (ADOEs) that are designed to prevent projection of light outside a tiling boundary, allowing for efficient tiling of structured light patterns without distortion, thereby achieving a wide FOV while reducing zero-order values and simplifying fabrication processes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a single wide FOV diffractive optical element (DOE) is used for structured light projection, then the field of view is widened, but the zero-order diffraction value increases significantly

Engineering Contradiction:
Improvefield of viewVSAvoidzero-order diffraction value
Core Design Contradiction:
Area of stationary objectVSObject-generated harmful factors

Solution Approach 1:

The patent divides the wide FOV projection into multiple smaller FOV projections by using multiple DOEs, each covering a specific angular range. This segmentation prevents the zero-order value from accumulating across the entire wide FOV, as each individual DOE operates within a limited angular range where zero-order effects are manageable.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Each DOE in the array is designed with specific local optical properties optimized for its particular angular range. The diffraction patterns and efficiencies are tailored to local requirements, ensuring that zero-order values remain controlled in each local region while collectively covering a wide FOV.

Inventive Principle:
Principle #3Local quality

2Object-generated harmful factors

If multiple DOEs are tiled to achieve wide FOV illumination, then the zero-order value is reduced, but pincushion distortion increases and causes pattern overlapping and voids

Engineering Contradiction:
Improvezero-order valueVSAvoidprojection distortion
Core Design Contradiction:
Object-generated harmful factorsVSShape

Solution Approach 1:

The patent applies distortion pre-compensation to the design patterns before they are projected through the DOEs. By pre-distorting the patterns in the opposite direction of the expected pincushion distortion, the final projected patterns remain undistorted and tile seamlessly without overlapping or voids.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent adjusts diffraction parameters and grating designs of individual DOEs to compensate for distortion effects. By changing parameters such as grating spacing, depth, and orientation, the system optimizes projection accuracy across the wide FOV while maintaining tileability.

Inventive Principle:
Principle #35Parameter changes

3Manufacturing precision

If distortion pre-compensation is applied to achieve rectangular projection shapes, then projection accuracy is improved, but fabrication complexity and cost increase

Engineering Contradiction:
Improveprojection shape accuracyVSAvoidfabrication process complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent applies distortion pre-compensation selectively to critical regions of the projection pattern where accuracy is most important, rather than uniformly across the entire pattern. This partial application maintains sufficient accuracy while reducing fabrication complexity compared to full pre-compensation.

Inventive Principle:
Principle #16Partial or excessive action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enables efficient wide FOV illumination with reduced distortion, lower zero-order values, and simplified manufacturing, leading to improved depth sensing accuracy and power usage without the need for advanced fabrication processes.

Implementation Method 1

The illumination sources of the DCA emit light that are diffracted by one or more augmented diffractive optical elements (ADOEs) to form corresponding SL patterns

Methodology Applied
Scientific EffectDiffraction: Diffraction

Data Source

PatentUS10469832B1Tileable structured light projection for wide field-of-view depth sensing
Publication Date: 2019.11.05 META PLATFORMS TECHNOLOGIES LLC
  • US10469832B1 patent drawing
  • US10469832B1 patent drawing
  • US10469832B1 patent drawing

AI summary

A depth camera assembly (DCA) includes a projector, a detector and a controller. The projector emits a tiled structured light (SL) pattern onto a local area. Each illumination source of the projector includes one or more light emitters and an augmented diffractive optical element (ADOE) designed with a pattern mask. The ADOE diffracts at least a portion of light beams emitted from the light emitters to form a first SL pattern projection having a field-of-view corresponding to a first tileable boundary. The pattern mask prevents projection of light that would otherwise be diffracted outside the first tileable boundary. The first SL pattern projection is combined with at least a second SL pattern projection into the tiled SL pattern illuminating objects in the local area. The detector captures images of the objects illuminated by the SL pattern. The controller determines depth information for the objects using the captured images.