Augmented Reality App Switching Through Spatial Mapping

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Solution Overview

Problem

Existing electronic devices lack intuitive application search and switching capabilities, as well as efficient content sharing processes between applications, particularly in augmented reality environments.

Innovation Solution

An electronic device equipped with a camera module, processor, and memory that outputs an augmented reality space, allowing for intuitive application search and switching through a multitasking screen by mapping application objects onto a real-world environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a traditional multitasking screen is used for application switching, then application search and switching can be performed, but the process is not intuitive and lacks user-friendliness

Engineering Contradiction:
Improveapplication search and switchingVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent transitions the multitasking interface from a traditional 2D screen to a 3D augmented reality space. Application objects are rendered as three-dimensional elements that users can interact with through spatial gestures, providing more intuitive and natural application switching without increasing interface complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces an augmented reality environment as an intermediary layer between the user and the application switching function. This AR mediator provides intuitive spatial interaction mechanisms that simplify the application search and switching process while maintaining system functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If content sharing between applications is simplified, then the sharing process becomes more efficient, but the system requires complex AR space management and object mapping capabilities

Engineering Contradiction:
Improvecontent sharing efficiencyVSAvoidAR space management
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent creates a universal AR space that can simultaneously host multiple application objects and facilitate various interactions including content sharing, application switching, and collaboration. This multi-functional AR environment enables efficient content sharing across different applications through a unified spatial interface.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent uses virtual copying mechanisms where content can be replicated as virtual objects in the AR space, allowing users to share and manipulate content copies alongside original application interfaces. This copying approach simplifies the sharing process by enabling direct visual and spatial interaction with content replicas.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12406406B2Electronic device for providing augmented reality mode, and operating method therefor
Publication Date: 2025.09.02 SAMSUNG ELECTRONICS CO LTD
  • US12406406B2 patent drawing
  • US12406406B2 patent drawing
  • US12406406B2 patent drawing

AI summary

An electronic device may include a camera module, a processor operably connected to the camera module, and a memory operably connected to the processor, wherein the memory may store one or more instructions for allowing, during the execution thereof, the processor to identify a first interaction for a first application being executed, form a first application object for outputting an execution screen of the first application according to the identification of the first interaction, output an augmented reality space on the basis of an actual space recognized through the camera module, and output the first application object in the augmented reality space.