Automated 3D Store Modeling via Matrix File Positioning
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Solution Overview
Problem
Current 3D image modeling techniques for virtual store environments are costly, time-consuming, and resource-intensive, requiring manual adjustments and multiple iterations, leading to inefficiencies and high computational demands, which limits the adoption of virtual reality shopping environments.
Innovation Solution
The implementation of a data-driven, automated 3D image modeling system that uses a matrix file to generate highly accurate, photorealistic virtual 3D store environments by loading 3D imaging assets and metadata, allowing for rapid creation and modification of virtual store layouts, products, and packaging configurations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If manual 3D modeling techniques are used to create virtual store environments, then high-quality photorealistic models can be achieved, but the process becomes time-consuming and labor-intensive
Solution Approach 1:
The system creates copies of physical store environments using 360-degree images and depth maps captured from the actual space. These copies are then processed to generate 3D point clouds and virtual models, eliminating the need for manual modeling while preserving photorealistic quality
Solution Approach 2:
The patent replaces manual mechanical modeling processes with automated computational algorithms. The system uses image processing algorithms to convert 2D images and depth maps into 3D point clouds and virtual models, substituting human artists' manual work with automated computational processes
2Manufacturing precision
If multiple iterations and versions of 3D models are created to achieve desired results, then model accuracy can be improved, but computer resource consumption increases
Solution Approach 1:
The system performs preliminary actions by capturing all necessary spatial data in advance using 360-degree cameras and depth sensors. The complete spatial information is stored as point clouds and metadata, allowing multiple model iterations to be generated from this pre-captured data without requiring additional computational resources for data collection
Solution Approach 2:
The patent creates accurate copies of the physical environment as point clouds and virtual models that can be replicated and modified without requiring new scanning or modeling efforts. These digital copies serve as the basis for generating multiple model versions efficiently
3Manufacturing precision
If manual virtual asset manipulation is used to position products in virtual store environments, then precise placement can be achieved, but human error and rework increase
Solution Approach 1:
The patent replaces manual dragging and positioning operations with automated computational algorithms. The system uses the captured spatial data and product dimensional information to automatically calculate and position virtual products in their correct locations, eliminating human error associated with manual placement
Solution Approach 2:
The system performs self-service by automatically positioning products based on the spatial data already captured during the initial 360-degree scanning phase. The metadata and point cloud information contain all necessary placement information, allowing the system to autonomously generate accurate product positions without human intervention
Data Source
AI summary
Three-dimensional (3D) image modeling systems and methods are described for automatically generating virtual 3D store environments. The 3D image modeling systems and methods comprise loading, from a computer memory, a product set of 3D imaging assets including product texture images and standard product model(s). A virtual 3D area is generated by a 3D engine inputting a matrix file that depicts one or more 3D products. The 3D engine positions the one or more virtual 3D products based on positioning data in the matrix file. A virtual 3D store environment is generated based on the virtual 3D area and a 3D structural model. The virtual 3D store environment is configured for rendering as a photorealistic environment in virtual 3D space.


