Automated NFT Tracking for Earned In-Game Digital Assets

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Players in video games face challenges in tracking and managing unique in-game assets earned through gameplay, as multiple objects can achieve the same task, making it difficult to keep track of which objects to possess, their capabilities, and how to use them effectively.

Innovation Solution

Implementing a system that uses non-fungible tokens (NFTs) to track and manage digital assets earned in video games, where the NFTs are generated based on significant events, capturing asset attributes, and allowing portability across different games, with a digital asset tracking engine to translate capabilities and update the NFTs accordingly.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple game objects are used to accomplish the same task, then the player has more options and flexibility, but it becomes increasingly hard for the player to keep track of which game objects they need to possess and how to use them

Engineering Contradiction:
Improveplayer flexibilityVSAvoidtracking complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces an intermediary system (the tracking engine and NFT metadata system) that mediates between the player and the multiple game objects. This intermediary automatically tracks which objects are possessed, their capabilities, and their usage status, eliminating the need for players to manually track them while preserving player flexibility in choosing which objects to use.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system provides continuous feedback to the player about their possessed game objects, their capabilities, and their current status. Through the user interface, players receive information about which objects they own, what each object can do, and whether they have completed the necessary actions to earn or use specific objects, reducing cognitive load while maintaining versatility.

Inventive Principle:
Principle #23Feedback

2Reliability

If digital assets are earned through significant events with intrinsic value, then the assets become valuable and unique, but the system complexity increases to track and manage these assets across different games

Engineering Contradiction:
Improveasset valueVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates a universal asset management system that can track and manage digital assets across multiple different video games. The NFT-based system serves multiple functions: it tracks asset ownership, records significant events, stores intrinsic value information, and enables portability across games. This multi-functional approach consolidates what would otherwise require separate tracking systems for each game, reducing overall system complexity while maintaining asset reliability and value.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses NFTs as digital copies or representations of the actual game assets and their associated metadata. Instead of managing the complexity of tracking multiple game-specific asset systems, the patent creates a standardized copy mechanism where each asset is represented by an NFT containing all necessary information about its value, history, and capabilities. This copying approach simplifies management while preserving the reliability and uniqueness of each asset.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If the digital asset tracking engine translates and ports digital assets to other video games, then the asset portability and player standing are enhanced, but the processing time and computational resources increase

Engineering Contradiction:
Improveasset portabilityVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-translating and pre-validating asset metadata when assets are first earned or acquired. The NFT contains pre-processed information about the asset's capabilities, intrinsic value, and compatibility with different game types. When porting to another game, the system only needs to retrieve and apply this pre-translated information rather than performing complex translation in real-time, significantly reducing processing time while maintaining high asset portability.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12434153B2Automated tracking of earned in-game actions for granting an NFT backed digital asset
Publication Date: 2025.10.07 SONY INTERACTIVE ENTERTAINMENT LLC
  • US12434153B2 patent drawing
  • US12434153B2 patent drawing
  • US12434153B2 patent drawing

AI summary

Methods and systems for tracking a game asset used in a video game includes receiving game inputs provided by a player during gameplay of the video game. The game inputs are analyzed to determine when the game inputs result in the occurrence of a significant event in the video game. A digital asset is awarded to the player providing the game inputs for the significant event. A non-fungible token is generated for the digital asset earned by the player and a value indicative of intrinsic value of the significant event is computed and associated with the digital asset. The non-fungible token is used to monitor use of the digital asset.