Automatic 3D Object Watermarking Using Surface Roughness and Flow Degree

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The existing methods for watermarking 3D objects are manual and costly, requiring laborious decision-making for placing watermarks, and are not scalable for large numbers of 3D works.

Innovation Solution

An apparatus and method for automatic visible watermarking of 3D data, which involves obtaining watermark parameters, determining target vertices on a 3D object, generating candidate boxes based on these vertices and watermark parameters, selecting target boxes that meet specific conditions such as low roughness and high flow degree, and embedding the watermark into these target boxes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If manual watermark embedding is used, then watermark placement quality can be controlled, but the process becomes laborious and costly

Engineering Contradiction:
Improvewatermark placement qualityVSAvoidwatermarking efficiency
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The system performs automatic watermark embedding by selecting candidate boxes and determining target boxes based on predefined criteria (roughness threshold, flow degree threshold) without requiring manual intervention. The apparatus autonomously completes the entire watermarking process from candidate generation to final embedding, eliminating laborious manual decision-making while maintaining quality through algorithmic selection.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses quantitative parameters (roughness threshold, flow degree threshold, distance threshold) to objectively evaluate and select target boxes for watermark embedding. By transforming subjective quality assessment into measurable parameter comparisons, the system achieves consistent high-quality results automatically, resolving the contradiction between quality control and processing efficiency.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If manual watermark embedding is used, then watermark quality can be ensured, but the cost increases for large numbers of 3D works

Engineering Contradiction:
Improvewatermark qualityVSAvoidwatermarking cost
Core Design Contradiction:
Manufacturing precisionVSEase of manufacture

Solution Approach 1:

The apparatus automatically selects candidate boxes and determines target boxes using predefined criteria (roughness threshold, flow degree threshold) without manual intervention. This self-service mechanism eliminates the need for expensive manual labor while maintaining consistent watermark quality through algorithmic evaluation of surface properties and box suitability.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system replaces manual mechanical evaluation and placement with an automated computational system that uses mathematical criteria (roughness, flow degree, distance thresholds) to evaluate candidate boxes and determine optimal target locations. This substitution of manual processes with automated algorithms significantly reduces cost while maintaining quality.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If automatic watermark embedding is implemented, then efficiency increases, but ensuring watermark quality becomes challenging

Engineering Contradiction:
Improvewatermarking efficiencyVSAvoidwatermark quality
Core Design Contradiction:
ProductivityVSManufacturing precision

Solution Approach 1:

The system ensures watermark quality through automated evaluation using quantitative parameters: roughness threshold to assess surface smoothness, flow degree threshold to evaluate box suitability, and distance threshold to maintain proper spacing. These measurable criteria enable consistent quality control without manual intervention, resolving the contradiction between automated efficiency and quality assurance.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The apparatus uses feedback from parameter evaluation (roughness, flow degree, distance measurements) to automatically determine whether candidate boxes meet the criteria for target box selection. This feedback mechanism ensures that only boxes satisfying quality thresholds are selected for watermark embedding, maintaining high quality while operating automatically.

Inventive Principle:
Principle #23Feedback

4Manufacturing precision

If manual decision-making is used for watermark placement, then quality control is possible, but scalability is limited

Engineering Contradiction:
Improvewatermark placement accuracyVSAvoidscalability
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The system autonomously selects candidate boxes and determines target boxes using predefined quality criteria (roughness threshold, flow degree threshold, distance threshold) without requiring manual decision-making. This self-service capability enables the system to handle any number of 3D works consistently, achieving both high placement accuracy and unlimited scalability.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The apparatus applies the same automated selection criteria and evaluation process to all 3D works regardless of quantity or complexity. The universal application of roughness, flow degree, and distance threshold evaluation enables consistent quality control across diverse datasets, making the system highly scalable while maintaining placement accuracy.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250182400A1Apparatus, method and readable storage medium for watermarking of 3D objects
Publication Date: 2025.06.05 HUAWEI CLOUD COMPUTING TECHNOLOGIES CO LTD
  • US20250182400A1 patent drawing
  • US20250182400A1 patent drawing
  • US20250182400A1 patent drawing

AI summary

This disclosure relates to the field of data processing, and discloses an apparatus, method and readable storage medium for watermarking of 3D objects. In this method, the apparatus obtains 3D works (e.g. a 3D model) and watermark parameters of target watermarks to be embedded. And then, the apparatus can determine at least one target box on the 3D model meeting watermark filtering conditions based on the watermark parameters of the target watermarks. The conditions include at least one of roughness, flow degree, overlapping situation and distance of target boxes. After that, the apparatus can embed the target watermarks to the at least one target box on the 3D model. By doing so, the target watermarks can be embedded automatically, and the quality of the target watermarks can be improved due to the introduction of filtering conditions.