Automatic Content Fusion for Game Character Parameter Enhancement

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Solution Overview

Problem

Players in games may hesitate to undertake missions due to the time and effort required to increase character parameters, leading to potential abandonment of missions.

Innovation Solution

Implementing a system where players can automatically fuse acquired contents as resources to enhance character parameters, reducing the time and effort needed to reach mission objectives, and providing rewards when predetermined parameter values are achieved.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual fusion of corresponding contents is required to increase character parameters, then player control over character enhancement is maintained, but time and effort required for mission completion increases

Engineering Contradiction:
Improvecharacter enhancement operationVSAvoidtime required for parameter training
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system automatically performs fusion of corresponding contents without requiring player intervention. When a player acquires multiple corresponding contents through game disciplines, the system autonomously selects one as the fusion source and fuses the others as resources, eliminating the need for manual operation while still achieving character parameter enhancement.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs the fusion operation in advance as part of the acquisition process. Instead of requiring the player to manually initiate fusion after gathering contents, the system automatically completes the fusion process immediately when corresponding contents are acquired through game disciplines, preparing the enhanced character ready for mission use.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If automatic fusion is implemented to reduce time and effort, then mission accessibility improves, but player engagement in manual enhancement processes decreases

Engineering Contradiction:
Improvemission completion rateVSAvoidmanual operation requirement
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The automatic fusion system performs character enhancement without requiring player intervention in the fusion process. The system autonomously identifies corresponding contents, selects fusion sources, and executes fusion operations, thereby improving productivity and mission accessibility while maintaining player engagement through the overall mission structure and reward system.

Inventive Principle:
Principle #25Self-service

3Quantity of substance

If multiple corresponding contents are acquired through game disciplines, then character enhancement potential increases, but manual management complexity increases

Engineering Contradiction:
Improvenumber of corresponding contentsVSAvoidfusion management complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The system automatically manages the complexity of fusing multiple corresponding contents. When players acquire multiple corresponding contents through game disciplines, the system autonomously handles the fusion management by selecting appropriate fusion sources and resources, eliminating the need for players to manually manage the complexity while still utilizing all acquired contents for enhancement.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs fusion operations in advance as contents are acquired. Instead of requiring players to manually manage and organize multiple contents for future fusion, the system automatically processes the fusion immediately when contents are obtained through game disciplines, reducing management complexity while maximizing enhancement potential.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11738267B2Program and information processing device
Publication Date: 2023.08.29 SEGA CORP
  • US11738267B2 patent drawing
  • US11738267B2 patent drawing
  • US11738267B2 patent drawing

AI summary

An information processing device includes a controller and a storage that stores: contents and a mission associated with a first content of the contents. The controller executes a game in which a parameter of a source content is increased when the source content having a source content ID is fused with a resource content having a resource content ID that is the same as the source content ID; upon receiving an instruction for the mission based on a player's operation, causes a screen to display a game discipline in which the first content can be acquired; when two or more first contents are acquired, determines: a second content of the acquired first contents as the source content; and third contents of the acquired first contents as the resource contents; and cause the screen to display a result in which the second content is automatically fused with the third contents.