Autonomous Curriculum Generation via Knowledge Maps

Resolve Bottlenecks,
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Solution Overview

Problem

Current online learning platforms are limited in providing comprehensive, personalized, and affordable educational content that is current and relevant to individual learners, often isolating them from instructors and peers, and are costly to produce and maintain.

Innovation Solution

An autonomous system that generates personalized, self-updating 'knowledge maps' by sourcing content from various sources and curating it based on learner inputs, using a combination of machine and community inputs to organize content into interactive visual taxonomies, ensuring the content is comprehensive, current, and affordable.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If content is manually curated and organized for learners, then content quality and relevance are improved, but production cost and time consumption increase significantly

Engineering Contradiction:
Improvecontent qualityVSAvoidproduction cost
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The system enables learners to autonomously curate and organize their own learning content through automated tools. Learners input their goals and preferences, and the system automatically searches, filters, and organizes relevant content from multiple sources, eliminating the need for expensive manual curation while maintaining content quality through algorithmic matching and learner feedback loops.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The platform creates a single curriculum framework that serves multiple learners simultaneously with different needs. By using parametric design and modular content organization, the same base curriculum can be automatically customized for different learners based on their goals, background, and preferences, reducing production costs while maintaining personalized content quality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Quantity of substance

If comprehensive content is provided to learners, then learning completeness is improved, but content organization complexity and time consumption increase

Engineering Contradiction:
Improvecontent completenessVSAvoidorganization time
Core Design Contradiction:
Quantity of substanceVSLoss of time

Solution Approach 1:

The system segments comprehensive content into modular, reusable learning units that can be automatically assembled based on learner needs. Content is divided into discrete components with defined relationships, allowing the system to efficiently select and organize only the relevant portions for each learner's specific goals, providing completeness without requiring manual organization of entire content libraries.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary organization and structuring of content in advance through automated framework creation. By pre-organizing content into flexible, parametric structures that can be automatically customized, the system eliminates the need for learners to manually organize comprehensive content, providing both completeness and efficiency simultaneously.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If personalized content is created for each learner, then learner engagement is improved, but production cost increases

Engineering Contradiction:
Improvecontent personalizationVSAvoidproduction cost
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The system uses parametric design where curriculum content is defined by adjustable parameters representing learner characteristics (goals, background, preferences). By changing these parameters, the system automatically generates personalized learning paths from a shared content framework, enabling mass customization without proportional increases in production cost.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

A single curriculum framework serves multiple learners simultaneously with different personalizations. The system uses automated customization algorithms that take the base framework and adapt it to individual learners based on their parameters, providing personalized content at the cost of maintaining the universal framework rather than creating separate content for each learner.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Reliability

If content is updated frequently to remain current, then content relevance is improved, but maintenance cost and complexity increase

Engineering Contradiction:
Improvecontent currencyVSAvoidmaintenance complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system implements dynamic, automatically updating curriculum frameworks that adapt to changing content sources and learner needs. Rather than manual updates, the system continuously monitors content sources, automatically detects changes, and refreshes the curriculum framework accordingly, maintaining content currency through automated processes rather than complex manual maintenance.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback loops where learner interactions, content performance data, and source updates continuously inform curriculum adjustments. This automated feedback mechanism ensures content remains current and relevant by systematically incorporating new information and learner responses without requiring complex manual intervention or increasing maintenance complexity.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11715385B2Systems and methods for autonomous creation of personalized job or career training curricula
Publication Date: 2023.08.01 BRIGHTMIND LABS INC
  • US11715385B2 patent drawing
  • US11715385B2 patent drawing
  • US11715385B2 patent drawing

AI summary

This disclosure provides methods, systems, and storage media for automatically generating curricula. The method is performed by one or more machine learning models and one or more algorithms. The method comprises receiving user input related to a subject matter for learning; searching a database for keywords of material related to the subject matter; generating knowledge areas in response to the keywords of the material; searching one or more databases for modules that include material related to the subject matter in response to the generated knowledge areas; populating a map with the knowledge areas; and associating, in the map, modules with the knowledge areas. The subject matter for learning may comprise career skills, job skills, academic disciplines, or areas of general knowledge. For example, the methods, systems, and storage media may be configured to create personalized curriculum based on career type, industry, company, role, or discipline.