Auxiliary Data for View Synthesis Artifact Reduction

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Solution Overview

Problem

Current methods for rendering 3D images from 2D videos and depth maps face challenges in texture and depth consistency, leading to artifacts such as ghosting and disocclusion, especially when view points change, due to inaccurate depth maps and compression errors.

Innovation Solution

The use of auxiliary data including shape images and partial occlusion data to facilitate view synthesis in 2D, stereo, and autostereoscopic displays, with an artifacts-aware method that refines depth-texture consistency and reduces artifacts through morphing and fly-over effects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If conventional 2D plus depth format is used for view synthesis, then bandwidth and storage requirements are reduced, but visual artifacts such as ghosting and disocclusion increase due to inaccurate depth maps and compression errors

Engineering Contradiction:
Improvebandwidth and storage requirementsVSAvoidvisual quality and artifact reduction
Core Design Contradiction:
Quantity of substanceVSReliability

Solution Approach 1:

The patent segments the scene into multiple layers including foreground objects, background, and depth discontinuity regions. By dividing the scene representation into distinct layers with different processing strategies, the system can apply targeted refinement techniques to critical regions while maintaining compression efficiency, thereby reducing artifacts without proportionally increasing overall data volume

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies local quality enhancement by identifying and separately processing regions with depth discontinuities and occlusions. These critical regions receive additional refinement treatment including boundary detection and localized depth correction, while other regions use standard compression, achieving artifact reduction where needed without uniformly increasing data requirements

Inventive Principle:
Principle #3Local quality

2Reliability

If accurate depth maps are used to reduce artifacts, then view synthesis quality improves, but data volume and processing complexity increase

Engineering Contradiction:
Improveview synthesis qualityVSAvoidprocessing complexity and data volume
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent performs preliminary refinement of depth maps during the encoding stage, pre-correcting depth discontinuities and occlusion boundaries before view synthesis. By addressing potential artifact sources in advance during encoding, the system reduces the computational burden during decoding and view generation while maintaining high visual quality

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent extracts and separately processes critical depth information related to object boundaries and depth discontinuities. By isolating and refining only the essential depth data needed for artifact reduction rather than processing entire high-precision depth maps, the system achieves quality improvement with reduced processing complexity

Inventive Principle:
Principle #2Taking out (Extraction)

3Reliability

If sophisticated inpainting algorithms are applied to fill occluded areas, then disocclusion artifacts are reduced, but processing time and computational resources increase

Engineering Contradiction:
Improvedisocclusion handling qualityVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies inpainting selectively only to disoccluded regions identified through depth map analysis, rather than processing entire images. By limiting the inpainting operation to only the necessary occluded areas, the system achieves effective artifact reduction with minimal processing time and computational resource consumption

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10404961B2Auxiliary data for artifacts--aware view synthesis
Publication Date: 2019.09.03 VERSITECH LTD
  • US10404961B2 patent drawing
  • US10404961B2 patent drawing
  • US10404961B2 patent drawing

AI summary

Original or compressed Auxiliary Data, including possibly major depth discontinuities in the form of shape images, partial occlusion data, associated tuned and control parameters, and depth information of the original video(s), are used to facilitate the interactive display and generation of new views (view synthesis) of conventional 2D, stereo, and multi-view videos in conventional 2D, 3D (stereo) and multi-view or autostereoscopic displays with reduced artifacts. The partial or full occlusion data includes image, depth and opacity data of possibly partially occluded areas to facilitate the reduction of artifacts in the synthesized view. An efficient method is used for extracting objects at partially occluded regions as defined by the auxiliary data from the texture videos to facilitate view synthesis with reduced artifacts. Further, a method for updating the image background and the depth values uses the auxiliary data after extraction of each object to reduce the artifacts due to limited performance of online inpainting of missing data or holes during view synthesis.