Auxiliary Keypad on Curved Side Display for Mobile Input

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Solution Overview

Problem

The increasing diversity of electronic device functions has led to a need for more convenient user interaction methods beyond simple button selection or touch screen interaction, as existing methods are insufficient for handling the variety of content types and interactions.

Innovation Solution

An electronic device with a touch screen featuring a main display region and auxiliary display regions, where a keypad with UI elements is displayed in a curved auxiliary display area, allowing for character input, keypad control, and user interaction, enhancing user experience and convenience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a keypad is displayed in an auxiliary display region, then user interaction convenience is improved, but the display region available for other content is reduced

Engineering Contradiction:
Improveuser interaction convenienceVSAvoiddisplay region area
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

The display is segmented into a main display region and auxiliary display regions. The auxiliary display region specifically houses the keypad for character input, while the main display region is dedicated to content display. This segmentation allows both functions to coexist without interfering with each other, resolving the contradiction between providing keypad functionality and maintaining adequate content display area.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The auxiliary display region is positioned on the side surface of the electronic device, utilizing a different spatial dimension (vertical/side orientation) rather than competing for horizontal screen real estate. This dimensional relocation allows the keypad to be accessible without significantly reducing the visible content area on the main display.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If multiple keypads with different characters are displayed, then character input versatility is improved, but device complexity increases

Engineering Contradiction:
Improvecharacter input versatilityVSAvoidkeypad configuration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The auxiliary display region is designed to display multiple keypads with different character sets (e.g., alphabet, number, symbol keypads) on demand. A single auxiliary display region serves multiple functions by dynamically changing its content based on user needs, providing versatile character input without requiring separate physical keypads for each character type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The keypad configuration is dynamic rather than static. The system can switch between different keypads (alphabet, number, symbol) based on user interaction, allowing the same physical display to adapt to different input requirements. This dynamic reconfiguration provides versatility without the complexity of multiple fixed keypad hardware configurations.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10572148B2Electronic device for displaying keypad and keypad displaying method thereof
Publication Date: 2020.02.25 SAMSUNG ELECTRONICS CO LTD
  • US10572148B2 patent drawing
  • US10572148B2 patent drawing
  • US10572148B2 patent drawing

AI summary

An electronic device and a display method thereof are provided. The electronic device includes a touch screen including a main display region positioned on a front surface of the electronic device and an auxiliary display region displaying a first keypad, a sensor configured to sense a first touch input for selecting at least one of user interaction (UI) elements included in the first keypad, and a controller configured to control the touch screen so that a character corresponding to the selected UI element is displayed in the main display region according to the touch input sensed by the sensor.