Auxiliary Information Map Upsampling Using Texture Guidance

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Solution Overview

Problem

Current depth and disparity map upsampling methods, such as nearest neighbor, linear, bilinear, or bicubic interpolation, introduce incorrect distance information and cause smearing effects, especially around object boundaries, leading to poor quality virtual views in 3D media applications.

Innovation Solution

A method for upsampling auxiliary information maps, such as depth or disparity maps, by selecting reference pixels based on texel values from an associated texture, calculating updated pixel values using median or average methods, and optionally applying smoothing filters to improve accuracy and reduce artifacts.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If standard image or video upsampling methods (nearest neighbor, linear, bilinear, or bicubic interpolation) are applied to depth maps, then the resolution is increased, but incorrect distance information is introduced causing smearing effects around object boundaries

Engineering Contradiction:
Improvedepth map resolutionVSAvoiddistance information accuracy
Core Design Contradiction:
Measurement precisionVSManufacturing precision

Solution Approach 1:

The patent applies different upsampling strategies to different regions of the depth map based on local characteristics. Texture information from the associated texture map is used to identify regions with object boundaries versus smooth regions, allowing the algorithm to selectively apply appropriate filtering methods that preserve edge sharpness while maintaining overall resolution improvement.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent introduces texture information from an associated texture map as an intermediary to guide the upsampling process. This texture data serves as additional information that helps distinguish between different regions (object boundaries vs. smooth areas), enabling more accurate depth value interpolation that avoids smearing effects.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of energy

If depth maps are transmitted with reduced resolution to reduce bitrate, then transmission cost is reduced, but quality of virtual view synthesis deteriorates

Engineering Contradiction:
ImprovebitrateVSAvoidvirtual view synthesis quality
Core Design Contradiction:
Loss of energyVSReliability

Solution Approach 1:

The patent performs high-quality upsampling of the depth map using texture-guided methods before virtual view synthesis. This preliminary high-quality processing compensates for the reduced resolution transmission, ensuring that the final synthesized views maintain high quality despite the lower bitrate transmission of the original depth map.

Inventive Principle:
Principle #10Preliminary action

3Device complexity

If conventional upsampling filters are used on depth maps, then computational simplicity is maintained, but smearing artifacts are introduced around object boundaries

Engineering Contradiction:
Improveupsampling process complexityVSAvoidsmearing artifacts
Core Design Contradiction:
Device complexityVSObject-generated harmful factors

Solution Approach 1:

The patent modifies the upsampling process to treat different regions of the depth map differently based on local texture characteristics. By using texture information to identify object boundaries, the algorithm applies edge-preserving filtering in boundary regions while using standard filtering in smooth regions, thereby reducing smearing artifacts without requiring complex global processing.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent combines multiple information sources (depth map pixels, texture map information, and gradient calculations) to create a composite upsampling approach. This composite method leverages the strengths of different data types to achieve artifact reduction while maintaining computational efficiency.

Inventive Principle:
Principle #40Composite materials

Data Source

PatentUS9787980B2Auxiliary information map upsampling
Publication Date: 2017.10.10 TELEFONAKTIEBOLAGET LM ERICSSON (PUBL)
  • US9787980B2 patent drawing
  • US9787980B2 patent drawing
  • US9787980B2 patent drawing

AI summary

An auxiliary information map (10) is upsampled to form an upsampled auxiliary information map (20). Multiple reference pixels (23) in the upsampled auxiliary information map (20) are selected for a current pixel (21) in the upsampled auxiliary information map (20) based on texel values of texels in an associated texture (30). An updated pixel value is calculated for the current pixel (21) based on the pixel values of the selected reference pixels (23).