Auxiliary Shaded Layer for Transparent Display Visibility

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Solution Overview

Problem

Current transparent display devices used in XR technology struggle to effectively separate virtual objects from real-world backgrounds, leading to degraded visibility and realism of virtual objects due to their transparent nature, which hinders the adoption and popularity of XR technologies.

Innovation Solution

A wearable display device incorporating a transparent display unit and an auxiliary transparent display unit that generates a shaded area matching the size and position of the virtual object, preventing light from the real-world background from penetrating the virtual object, thereby enhancing its visibility and realism.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If a transparent display device is used to display virtual objects, then the device allows users to see through the display to the real-world background, but the virtual objects overlap with the real-world background reducing visibility and realism

Engineering Contradiction:
Improvetransparent display capabilityVSAvoidvirtual object visibility
Core Design Contradiction:
Ease of manufactureVSMeasurement precision

Solution Approach 1:

The display system is segmented into multiple independent display layers. The first transparent display layer displays the virtual object, while the second transparent display layer displays the real-world background. This segmentation allows independent control of each layer's transparency and brightness, enabling the virtual object to be clearly distinguished from the background without sacrificing the transparent display capability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The solution transitions from a single-layer display to a multi-layer display architecture. By adding the dimension of depth (multiple layers), the system can separate virtual objects from the real-world background in the vertical dimension, allowing users to perceive depth and improve visibility while maintaining transparency.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If a transparent display device is used to display virtual objects, then the device maintains transparency to show real-world backgrounds, but the virtual objects lack realism due to overlap with background elements

Engineering Contradiction:
Improvetransparent display functionalityVSAvoidvirtual object realism
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

Different regions of the display system are assigned different quality characteristics. The first display layer is optimized for displaying virtual objects with appropriate brightness and transparency, while the second display layer is optimized for displaying the real-world background. This local quality differentiation ensures that virtual objects appear realistic and distinct from the background while maintaining overall transparent display functionality.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The display system uses a composite structure combining multiple transparent display layers with different optical properties. Each layer can be independently tuned to have specific transparency, brightness, and contrast characteristics, creating a composite display system that simultaneously achieves high virtual object realism and maintains transparent background visibility.

Inventive Principle:
Principle #40Composite materials

3Device complexity

If a single transparent display layer is used, then the device structure remains simple, but the visibility and separation of virtual objects from the background deteriorates

Engineering Contradiction:
Improvedisplay unit structureVSAvoidvirtual object-background separation
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The display system is divided into multiple independent display layers, each responsible for displaying specific content. The first layer displays virtual objects while the second layer displays the real-world background. This segmentation improves virtual object-background separation by allowing independent optimization of each layer's display parameters without increasing overall structural complexity significantly.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from a single-layer to a multi-layer architecture, adding the vertical dimension to the display structure. This dimensional change enables better separation of virtual objects from the background by placing them on different layers, improving visibility while the modular design keeps the structural complexity manageable.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20250004280A1Virtual object visibility improvement wearable display device
Publication Date: 2025.01.02 GEEKS LOFT INC
  • US20250004280A1 patent drawing
  • US20250004280A1 patent drawing
  • US20250004280A1 patent drawing

AI summary

The virtual object visibility improvement device includes an auxiliary transparent display unit that displays a shaded area matching the size of the virtual object behind the transparent display unit that displays the virtual object, and when viewed by the human eye, the virtual object is displayed on the real space actual object in the transparent display unit, and the light of the real space actual object is not transmitted to the virtual object due to the shaded area, so that the virtual object is not visible to be overlapped with the real space actual object.