Avatar Generation from User Action History

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Solution Overview

Problem

Existing avatar representation technologies in virtual spaces do not accurately reflect the personality of users, leading to discrepancies between the user's actual personality and their avatar, especially with the increasing linkage between virtual and real-world presences in social networking.

Innovation Solution

A system comprising a server and client that acquires action history information, calculates attribute scores based on user actions, and generates an object representing the user's personality, allowing for a more accurate and natural representation of the user's presence in virtual spaces.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users freely set their avatars in virtual space, then users can express their creativity and choose representations they prefer, but the avatar may be considerably different from the actual personality of the user

Engineering Contradiction:
Improveavatar customization freedomVSAvoidaccuracy of personality representation
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system automatically generates avatar attributes by analyzing user action history from social networking services, creating a feedback loop where real-world user behavior continuously refines and updates the virtual avatar representation. This ensures the avatar evolves to accurately reflect the user's actual personality while maintaining the freedom of automatic representation.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The avatar generation system operates autonomously by automatically collecting, analyzing, and processing user action history data without requiring manual user input. The system self-adjusts avatar attributes based on detected user patterns, allowing the avatar to represent the user's personality naturally while freeing users from the burden of manual customization.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If avatars are used to represent users in virtual space, then communication can be smoothed with visual presence, but the avatar may not accurately reflect the user's actual personality

Engineering Contradiction:
Improvecommunication smoothnessVSAvoidpersonality representation accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system continuously monitors user actions across social networking services and feeds this information back to update avatar attributes, ensuring the visual representation remains synchronized with the user's actual personality. This automatic feedback mechanism maintains communication smoothness while improving representation accuracy over time.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system proactively analyzes user behavior patterns and pre-generates appropriate avatar attributes before interactions occur, ensuring the avatar is already accurately configured to represent the user's personality when communication happens, thus maintaining both smoothness and accuracy.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If manual avatar setting is allowed, then users can choose their preferred representation, but the process requires user time and effort

Engineering Contradiction:
Improveavatar representation choiceVSAvoidtime for avatar customization
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system completely automates the avatar generation process by autonomously collecting user action history, analyzing behavior patterns, and generating avatar attributes without any user intervention. This eliminates the time users would spend on manual customization while still providing diverse and personalized avatar representations based on their unique behavior patterns.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system continuously analyzes user actions and automatically updates avatar attributes in real-time, replacing the need for manual setup entirely. Users benefit from personalized avatar representation that adapts to their behavior without investing any time in the customization process.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11080310B2Information processing device, system, information processing method, and program
Publication Date: 2021.08.03 SONY GROUP CORP
  • US11080310B2 patent drawing
  • US11080310B2 patent drawing
  • US11080310B2 patent drawing

AI summary

There is provided an information processing device including an action history acquiring unit configured to acquire action history information on a user, the action history information being accumulated in a predetermined time frame, an attribute score calculating unit configured to calculate an attribute score of the user for one or more attributes in an attribute group, the attribute score being based on the action history information, and an object generating unit configured to generate an object on the basis of the attribute score, the object representing the user.