Avatar Service System Layered Animation Without Plug-ins
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional avatar services in network-based systems face issues with broken images due to rotated images, particularly when avatars move, and lack the ability to express dynamic actions and emotions without additional plug-ins, resulting in a static and unengaging user experience.
Innovation Solution
An avatar service system and method that stores and maintains metadata and rotated images for various actions in a database, allowing for the generation and display of dynamic avatar actions and emotions by forming additional item layers and body layers, enabling realistic expression and liveliness in chat services through network-based avatar interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If additional plug-ins (e.g., FLASH or unity 3D) are installed to implement avatar animation, then the avatar can perform dynamic actions and expressions, but the device complexity increases and ease of operation deteriorates
Solution Approach 1:
The patent replaces the mechanical plug-in installation system with a web-based avatar animation system that uses standardized web technologies (HTML5, CSS3, JavaScript) to achieve dynamic avatar actions and expressions without requiring additional software installations on user devices
Solution Approach 2:
The patent creates a universal avatar animation framework that can be deployed across different web browsers and devices without requiring device-specific plug-ins, making the animation capability universally accessible through standard web interfaces
2Adaptability or versatility
If rotated images are used for avatar layers to enable movement, then the avatar can perform actions, but broken images occur causing disappearing clothes or accessories
Solution Approach 1:
The patent segments the avatar into multiple independent layers (head, body, clothes, accessories) that can be rotated and positioned independently, allowing each layer to maintain its image integrity while contributing to overall avatar movement and expression
Solution Approach 2:
The patent transitions from 2D static images to 3D-like rotational capabilities by implementing multi-layered avatar structures that can rotate around central axes, creating dynamic movement while maintaining image coherence through proper layer composition and transformation matrices
3Ease of operation
If conventional avatar services use stationary or single-unit mobile images, then the implementation is simple, but the user experience becomes static and unengaging
Solution Approach 1:
The patent transforms static avatar images into dynamic, animated characters by implementing motion metadata that defines movement patterns, transitions, and actions for each avatar layer, enabling expressive animations while maintaining implementation efficiency through pre-defined motion templates
Solution Approach 2:
The patent pre-defines motion metadata and animation sequences that can be automatically applied to avatars based on chat context or user input, eliminating the need for complex real-time animation calculations and simplifying the implementation while delivering engaging user experiences
Data Source
AI summary
Provided is an avatar service system and method that are provided through a network. The avatar service system may include a request receiving unit to receive a request for an avatar to perform an action, a data extracting unit to extract metadata and image data corresponding to the request from the database storing the metadata with respect to the action of the avatar and the image data for a plurality of layers forming the avatar, and an avatar action processing unit to generate and provide action data for applying, to the avatar, the action of the avatar corresponding to the request using the extracted metadata and the extracted image data.


