Avatar Look Selection Based on Virtual Relationships

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Solution Overview

Problem

In virtual environments like metaverses, displaying the same avatar to multiple users can be counterproductive due to differing relationships between users, leading to inappropriate interactions.

Innovation Solution

The system selects different styles or 'looks' for an avatar based on the relationships between users in a virtual environment, using an AI accelerator to generate and modify image data for each user's perspective.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If the same avatar is displayed to multiple users, then the system complexity is reduced and processing resources are saved, but the appropriateness of interactions deteriorates due to differing relationships between users

Engineering Contradiction:
Improvesystem complexityVSAvoidappropriateness of interactions
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent applies local quality by displaying different avatar looks to different users based on their specific relationship with the avatar owner. Instead of using a single uniform avatar for all users, the system selectively modifies avatar appearance (e.g., formal attire for professional contacts, casual attire for friends) to match each viewer's relationship context, thereby resolving the contradiction between system simplicity and interaction appropriateness.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent segments the avatar representation into multiple distinct looks or styles that can be selectively applied. The avatar system is divided into different visual configurations (e.g., business attire, casual wear, formal dress) that can be independently selected and displayed based on the relationship type, allowing the same base avatar to present different appropriate appearances to different users without requiring completely separate avatar models.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If different avatar looks are generated for different users, then the appropriateness of interactions is improved, but the processing time and computational resources increase

Engineering Contradiction:
Improveappropriateness of interactionsVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent implements preliminary action by pre-generating and storing multiple avatar looks in advance based on relationship categories (e.g., professional, personal, formal). When a user interaction occurs, the system quickly retrieves and applies the appropriate pre-prepared look rather than generating it in real-time, significantly reducing processing time while maintaining the ability to provide relationship-appropriate avatars.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses copying by creating duplicate versions of the base avatar with different looks or styles. These copied avatar versions are stored and can be rapidly deployed to different users without requiring complex real-time generation, reducing computational overhead while providing customized avatar appearances for different relationship contexts.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If multiple avatar styles are maintained and switched based on relationships, then the appropriateness for different interactions is improved, but the device complexity increases

Engineering Contradiction:
Improverelationship-appropriatenessVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by designing a single avatar system that can serve multiple functions and relationship types. Instead of maintaining completely separate avatar models for different users, the system uses one universal avatar platform that can dynamically switch between different pre-configured looks and styles, reducing overall system complexity while maintaining the ability to provide relationship-appropriate representations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12204597B2Look selection based on relationships in a virtual environment
Publication Date: 2025.01.21 MICRON TECHNOLOGY INC
  • US12204597B2 patent drawing
  • US12204597B2 patent drawing
  • US12204597B2 patent drawing

AI summary

A processor of a host can define a plurality of relationships in a virtual environment. The processor of the host can also provide the plurality of inputs describing look preferences to an AI accelerator. The AI accelerator can receive the inputs. The AI accelerator can also generate a plurality of looks based on the plurality of relationships and the plurality of inputs.