Avatar Generation System Mesh Penetration Detection

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Solution Overview

Problem

Existing avatar generation systems face challenges in detecting and correcting penetration between meshes, which can occur due to misalignment during avatar movements, leading to unnatural appearances.

Innovation Solution

An avatar generation system that includes an acquisition unit for setting data, an execution unit for changing the avatar's posture based on defined movements, a detection unit for identifying penetration states, and an output unit for reporting results, utilizing a detection model to detect and correct mesh penetration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If an avatar creator manually adjusts mesh vertices to correct misalignment between skin and clothing, then the penetration issue can be fixed, but the process becomes time-consuming and complex

Engineering Contradiction:
Improvemesh alignment precisionVSAvoidcorrection process complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system automatically detects penetration between meshes and identifies the specific vertices causing the issue without requiring manual intervention. The avatar creator simply needs to instruct the system to correct the penetration, and the system autonomously performs the detection and identification tasks that would otherwise require complex manual analysis.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The manual mechanical process of visually inspecting and adjusting mesh vertices is replaced by an automated computational system. The detection unit uses algorithms to automatically identify penetration states and affected vertices, substituting the manual mechanical adjustment process with an automated digital solution.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Reliability

If the avatar creator carefully designs the avatar to prevent penetration, then mesh alignment can be maintained, but detecting penetration during movement becomes difficult

Engineering Contradiction:
Improvemesh alignment reliabilityVSAvoidpenetration detection difficulty
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system performs penetration detection in advance before finalizing the avatar design. By detecting potential penetration issues during the design phase rather than after completion, the system allows for easier corrections before the avatar is fully deployed, preventing problems rather than detecting them later during movement.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The detection unit provides feedback to the avatar creator about penetration states and affected vertices. This feedback mechanism allows the creator to understand exactly where and how penetration occurs, enabling informed adjustments to prevent future penetration issues while maintaining design flexibility.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If the system automatically detects and corrects penetration, then the process becomes easier, but additional processing time is required

Engineering Contradiction:
Improvepenetration correction easeVSAvoidprocessing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs penetration detection during the avatar design phase rather than after completion. By catching and correcting penetration issues early in the process, the system actually reduces total processing time compared to manual detection and correction after the fact, while still providing automated assistance.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240242415A1Avatar generation system, avatar generation method, and recording medium
Publication Date: 2024.07.18 NEC CORP
  • US20240242415A1 patent drawing
  • US20240242415A1 patent drawing
  • US20240242415A1 patent drawing

AI summary

An avatar generation system includes an acquisition unit, an execution unit, a detection unit, and an output unit. The acquisition unit acquires setting data for bones and meshes of an avatar. The execution unit executes processing of changing a posture of the avatar based on the setting data and a defined movement. The detection unit detects a state of penetration between the meshes constituting the avatar based on data in which the posture of the avatar has been changed. The output unit outputs a result of the detection.