Avatar Motion Segmentation for Bot Detection in Metaverses

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Solution Overview

Problem

The proliferation of bots in virtual digital environments, such as metaverses, poses challenges including misinformation, resource consumption, and security threats, necessitating effective detection and mitigation strategies.

Innovation Solution

A method involving tracking avatar motion within virtual environments, segmenting the motion into segments, comparing these segments to a database of movement patterns, and executing mitigation actions when a similarity metric exceeds a threshold to identify and counteract bot activity.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If bot detection and mitigation systems are implemented in virtual environments, then security and reliability are improved, but device complexity and computational resource consumption increase

Engineering Contradiction:
ImprovesecurityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The bot detection system segments avatar motion into discrete movement segments that can be independently analyzed and compared against pattern databases. This segmentation allows the complex detection process to be broken down into manageable components, improving reliability while controlling system complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system pre-computes and stores movement patterns in databases before actual bot detection occurs. By preparing reference patterns in advance, the system reduces real-time computational complexity while maintaining high detection reliability through ready-to-use comparison data.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If comprehensive bot detection analysis is performed on all avatar motions, then detection precision is improved, but processing time and productivity are reduced

Engineering Contradiction:
Improvedetection precisionVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system applies motion analysis selectively rather than uniformly to all avatar movements. By identifying and analyzing only suspicious or anomalous motion patterns, the system maintains high detection precision while reducing overall processing time and avoiding unnecessary analysis of normal movements.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

Motion is divided into segments that can be independently evaluated. This allows the system to focus computational resources on specific segments that exhibit suspicious characteristics, improving detection precision for problematic areas while minimizing processing time for the entire motion sequence.

Inventive Principle:
Principle #1Segmentation

3Reliability

If motion tracking and pattern comparison are continuously performed, then bot detection reliability is improved, but energy consumption and computational load increase

Engineering Contradiction:
Improvedetection reliabilityVSAvoidcomputational energy
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system performs motion tracking and pattern comparison at periodic intervals rather than continuously. This periodic analysis maintains detection reliability by regularly monitoring avatar behavior while significantly reducing computational energy consumption compared to continuous real-time analysis.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

Full motion analysis is performed only when suspicious patterns are detected or at scheduled intervals. During normal operation, the system uses lighter monitoring, reducing energy consumption while maintaining reliability through periodic comprehensive checks and event-triggered analysis.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12489762B2Bot detection in a virtual digital environment
Publication Date: 2025.12.02 KYNDRYL INC
  • US12489762B2 patent drawing
  • US12489762B2 patent drawing
  • US12489762B2 patent drawing

AI summary

Disclosed embodiments provide bot detection in a virtual environment that is based on avatar motion. The motion of an avatar within a virtual environment such as a metaverse is tracked. The tracked motion is separated into multiple movement segments. The movement segments are compared to a collection of movement patterns in a movement pattern database that are indicative of bots. A similarity metric is determined between the tracked motion and the database of bot motions. In response to the similarity metric exceeding a predetermined threshold, a list of at least one mitigation action is obtained, and the at least one mitigation action in the list is executed, thereby mitigating the adverse effects of bots in a virtual digital environment.