Avatar-Based Presentation Feedback for Public Speaking Practice

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Solution Overview

Problem

Employees struggle with improving their public speaking skills due to the difficulty in finding a live audience to practice with, which affects their chances of promotion and pay.

Innovation Solution

A computer program generates a simulated environment with digital avatars based on presenter input, providing real-time feedback through machine learning and large language models, and generates a summary review of the presentation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If employees practice public speaking in front of a live audience, then their public speaking skills improve, but it is difficult to find a live audience to practice with

Engineering Contradiction:
Improvepublic speaking skillsVSAvoidavailability of live audience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent creates digital avatars that replicate the appearance and behavior of live audience members. These avatars are generated using image synthesis technology and can be configured to represent different audience types (colleagues, management, etc.), providing a copy of the live audience experience without requiring actual people to be present.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent introduces an intermediary system consisting of digital avatars and simulated audience members that mediate between the presenter and the real world. This intermediary allows employees to practice in a controlled virtual environment before performing in front of actual audiences, bridging the gap between practice and performance.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If employees spend time finding and arranging live audience members for practice, then their public speaking skills improve, but their productivity and promotion chances are impacted

Engineering Contradiction:
Improvepublic speaking skillsVSAvoidtime available for promotion activities
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent enables employees to practice public speaking alone in front of digital avatars without requiring them to recruit, coordinate, or manage actual audience members. The system automatically generates appropriate avatars based on user input, eliminating the administrative overhead of arranging live audiences and freeing up time for other productivity-enhancing activities.

Inventive Principle:
Principle #25Self-service

3Reliability

If employees provide detailed feedback on their presentation performance, then their public speaking skills improve, but the complexity of the feedback system increases

Engineering Contradiction:
Improvepublic speaking skillsVSAvoidfeedback system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements a feedback mechanism where digital avatars and simulated audience members provide real-time responses during the presentation. The system analyzes performance metrics such as speech clarity, engagement level, and timing, then provides constructive feedback to the presenter. This feedback loop is integrated into the avatar interaction model, allowing automatic generation of meaningful insights without requiring complex manual evaluation systems.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20260051320A1Systems and methods for structured communication optimization
Publication Date: 2026.02.19 JPMORGAN CHASE BANK NA
  • US20260051320A1 patent drawing
  • US20260051320A1 patent drawing
  • US20260051320A1 patent drawing

AI summary

Systems and methods for structured communication optimization are disclosed. In one embodiment, a method may include: (1) receiving, by a computer program, parameters for a presentation from a presenter; (2) generating, by the computer program, an environment and an audience comprising one or more digital avatar based on the parameters; (3) displaying, by the computer program, the environment and one or more digital avatars on an electronic device; (4) receiving, by the computer program, audio and video from the presenter; (5) generating, by the computer program, real-time feedback for the presenter based on the audio and video; (6) generating, by the computer program, animations for the one or more digital avatar based on the real-time feedback; and (7) generating, by the computer program, a summary review of the presentation based on the audio and video received from the presenter during the presentation.