Avatar Proximity Chaining for Fluid Virtual Conversation Joining

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Solution Overview

Problem

Current video conferencing systems and virtual environments fail to intuitively simulate in-person interactions, particularly in joining and leaving small-group conversations, due to socially unintuitive mechanisms and proximity-based solutions that lead to ambiguity and confusion regarding participant connections.

Innovation Solution

The implementation of complex spatial algorithms in avatar-based video conferencing systems, where avatars are connected based on proximity and orientation, using 'chaining' algorithms to connect users to ongoing conversations, and dynamically adjusting join and leave areas to ensure fluid and intuitive participation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If proximity-based mechanisms are used to initiate conversations in virtual environments, then automatic connection between users is improved, but ambiguity and confusion about participant connections arise

Engineering Contradiction:
Improveautomatic connectionVSAvoidclarity of participant connections
Core Design Contradiction:
Extent of automationVSLoss of information

Solution Approach 1:

The patent introduces a spatial algorithm intermediary that processes avatar positions and determines conversation participation. This intermediary layer translates physical proximity into logical conversation membership, resolving the ambiguity between automatic connection and clear participant identification. The spatial algorithm acts as a mediator that explicitly defines which avatars are in join areas and which conversations they can join, making connection rules transparent.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If fixed proximity radii are used for conversation initiation, then simple connection rules are maintained, but users cannot fluidly join or leave conversations when moving

Engineering Contradiction:
Improveconnection rules simplicityVSAvoidfluid participation
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic join areas that adjust based on conversation state and avatar positions. Instead of fixed proximity radii, the system continuously updates join areas to reflect current spatial relationships. This allows users to fluidly join or leave conversations by moving their avatars into or out of these dynamic zones, maintaining simple visual rules while enabling adaptable participation.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If multiple overlapping proximity zones are used for different interactions, then multiple conversation options are provided, but confusion about which interaction to join arises

Engineering Contradiction:
Improveconversation optionsVSAvoidinteraction selection clarity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent uses visual differentiation (analogous to color changes) to distinguish between different conversation opportunities. Join areas are visually represented in the interface, allowing users to see which conversations are available to join based on their current position. This visual feedback system resolves confusion by making interaction options explicitly visible rather than relying on ambiguous proximity cues.

Inventive Principle:
Principle #32Color changes

4Reliability

If avatars are frozen in place during conversations, then connection stability is improved, but natural movement and exploration are restricted

Engineering Contradiction:
Improveconnection stabilityVSAvoidavatar mobility
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent implements dynamic connection maintenance where avatars remain connected to conversations even when moving, as long as they remain within defined join areas. The system continuously evaluates spatial relationships and maintains connections accordingly, eliminating the need to freeze avatars. This dynamic approach preserves both connection stability and avatar mobility.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12075194B2Systems and methods for triggering livestream communications between users based on proximity-based criteria for avatars within virtual environments that correspond to the users
Publication Date: 2024.08.27 SOPHYA INC
  • US12075194B2 patent drawing
  • US12075194B2 patent drawing
  • US12075194B2 patent drawing

AI summary

Methods and systems described herein facilitate virtual interactions between users that more closely resemble their in-person counterparts. In particular, the methods and systems simulate in-person interactions in virtual environments through the use of complex spatial algorithms. For example, in some embodiments, the methods and systems provide avatar-based video conferencing systems in which avatars are connected by video/voice chat to any avatar based on one or more criteria.