Avatar Sharing Window for Editable Message Resource Integration

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Solution Overview

Problem

Existing systems lack efficient methods for users to enrich and share personalized content, including avatars, in network applications, limiting user expression and interaction.

Innovation Solution

A method and apparatus that presents a sharing window with editable text and resource regions, allowing users to generate and send messages incorporating interaction resources based on their avatars, enhancing user experience through improved message sharing efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users want to share personalized content including avatars, then user expression capability is improved, but existing systems lack efficient methods for enrichment and sharing

Engineering Contradiction:
Improveuser expression capabilityVSAvoidcontent enrichment efficiency
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The message editing component is segmented into distinct functional regions: a text region for message composition and a resource region for avatar and interaction resource selection. This segmentation allows users to efficiently organize and access different types of content without overwhelming interface complexity, directly addressing the need for personalized content sharing while maintaining ease of use.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by automatically generating interaction resources based on the user's created avatar before the sharing process begins. These pre-generated resources are then made available in the resource region for quick selection, eliminating the need for users to manually create or search for complementary content, thus improving both expression capability and sharing efficiency.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If a sharing window with editable regions is presented, then user customization is improved, but interface complexity increases

Engineering Contradiction:
Improvemessage customizationVSAvoidsharing window structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The sharing window is designed as a universal interface that handles multiple functions within a single structured component: text input, avatar selection, interaction resource insertion, and message sending. This multi-functional design consolidates what could be multiple separate interfaces into one unified window, improving ease of operation while managing complexity through functional integration rather than proliferation of separate controls.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The resource region acts as an intermediary between the user's avatar creation and the final message composition. It serves as a bridge that automatically generates and presents relevant interaction resources based on the avatar, reducing the complexity burden on users by handling the transformation from avatar selection to message enrichment automatically.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If interaction resources are generated based on created avatar, then personalization is improved, but processing requirements increase

Engineering Contradiction:
Improvecontent personalizationVSAvoidresource generation processing
Core Design Contradiction:
Adaptability or versatilityVSPower

Solution Approach 1:

The system creates copies of the user's avatar in transformed formats to generate interaction resources. Rather than creating entirely new content from scratch, the system replicates and adapts the avatar image through different visual styles or formats, maintaining personalization while significantly reducing processing requirements compared to original content creation.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The interaction resources are generated by changing parameters of the base avatar image, such as visual style, color scheme, or format, rather than fundamentally altering the core avatar data. This parameter-based transformation approach enables high personalization while keeping processing demands manageable by working with modified versions of the original avatar rather than creating entirely new assets.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250356110A1Interaction method, apparatus and device, and storage medium
Publication Date: 2025.11.20 LEMON INC(GB)
  • US20250356110A1 patent drawing
  • US20250356110A1 patent drawing
  • US20250356110A1 patent drawing

AI summary

Embodiments of the disclosure relate to an interaction method, apparatus, device and storage medium. The method proposed herein includes: in response to receiving a sharing request for an avatar created by a user, presenting a sharing window, wherein the sharing window includes a message editing component, the message editing component includes a text region and a resource region, and at least one of the text region or the resource region is an editable region supporting content editing; generating a target message based on an input content of the message editing component, wherein the target message includes a text content in the text region and at least one interaction resource in the resource region; and sending the target message to a session associated with at least one object to be shared.