Avatar Sticker Editor Interface Segmentation

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Solution Overview

Problem

Existing techniques for editing avatars on electronic devices are cumbersome and inefficient, often requiring complex user interfaces that consume time and device energy, particularly in battery-operated devices.

Innovation Solution

A method and interface for editing avatars that includes displaying a virtual avatar with associated stickers, allowing users to select and modify features through intuitive graphical objects, reducing the cognitive burden and conserving power by streamlining the editing process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If complex user interface with multiple key presses is used for editing avatars, then editing functionality is comprehensive, but user time and device energy are wasted

Engineering Contradiction:
Improveavatar editing efficiencyVSAvoidtime for avatar editing
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The avatar editing interface is segmented into distinct functional zones: a sticker selection area displaying multiple avatar stickers, a feature modification area with graphical interface objects, and a preview area showing the virtual avatar. This segmentation allows users to efficiently access specific editing functions without navigating through complex menus, reducing the number of key presses required.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system pre-loads and displays multiple avatar stickers and their associated features in the editing interface before the user begins editing. The graphical interface objects are prepared and arranged in advance, allowing users to immediately select and modify features without waiting for loading or navigation, thereby reducing editing time.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If complex user interface with multiple key presses is used for editing avatars, then editing functionality is comprehensive, but device energy consumption increases

Engineering Contradiction:
Improveavatar editing efficiencyVSAvoiddevice energy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

By segmenting the interface into dedicated areas for sticker selection, feature modification, and preview, the system reduces the computational overhead of rendering and processing entire complex menus. Each segment can be independently optimized and updated, reducing overall energy consumption while maintaining comprehensive editing functionality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by pre-loading avatar stickers and organizing their features before user interaction. This reduces real-time processing requirements during editing, lowering energy consumption during the actual editing session while maintaining comprehensive functionality.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If streamlined editing process is used, then user time and energy are conserved, but interface functionality may be reduced

Engineering Contradiction:
Improveavatar editing speedVSAvoidediting options availability
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The interface is segmented to display different sticker types (e.g., emoji stickers, avatar stickers) in organized sections, each with their own set of modifiable features. This segmentation allows the system to present only relevant editing options for the selected sticker type, streamlining the editing process while maintaining access to diverse editing functionalities through systematic navigation within segments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system organizes editing features across multiple dimensions: sticker selection dimension, feature category dimension (e.g., appearance, pose, expression), and modification option dimension. This multi-dimensional organization allows users to efficiently access comprehensive editing capabilities through a structured hierarchy rather than presenting all options at once, thus streamlining the process while preserving versatility.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS11714536B2Avatar sticker editor user interfaces
Publication Date: 2023.08.01 APPLE INC
  • US11714536B2 patent drawing
  • US11714536B2 patent drawing
  • US11714536B2 patent drawing

AI summary

The present disclosure generally relates to user interfaces for editing avatars. In some embodiments, user interfaces are shown for editing an avatar and avatar stickers. In some embodiments, user interfaces are shown for editing colors of one or more avatar features.